- unsigned int GridSizeX = 16;
- unsigned int GridSizeY = 16;
- unsigned int SizeX = 8;
- unsigned int SizeY = 8;
-
- glBegin(GL_QUADS);
- for (unsigned int x =0;x<GridSizeX;++x)
- for (unsigned int y =0;y<GridSizeY;++y)
+ unsigned int GridSizeX = 100;
+ unsigned int GridSizeY = 100;
+ unsigned int SizeX = 2;
+ unsigned int SizeY = 2;
+
+
+ for (unsigned int x =-GridSizeX;x<GridSizeX;++x)
+ for (unsigned int y =-GridSizeY;y<GridSizeY;++y)