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[atyndall/cits2231.git]
/
scene.c
diff --git
a/scene.c
b/scene.c
index
d6c7e01
..
0dae69f
100644
(file)
--- a/
scene.c
+++ b/
scene.c
@@
-583,7
+583,7
@@
void drawFloor() {
glVertex3fv(floorVertices[3]);
\r
glEnd();*/
\r
\r
glVertex3fv(floorVertices[3]);
\r
glEnd();*/
\r
\r
-drawSquare(
1
, -1000, -1000, 1000, 1000);
\r
+drawSquare(
0
, -1000, -1000, 1000, 1000);
\r
\r
/*if (useTexture) {
\r
glDisable(GL_TEXTURE_2D);
\r
\r
/*if (useTexture) {
\r
glDisable(GL_TEXTURE_2D);
\r
@@
-599,9
+599,10
@@
int drawFloorRecurse = 2;
\r
void drawSquare(int recurseLevel, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) {
\r
\r
\r
void drawSquare(int recurseLevel, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) {
\r
\r
- printf("Recurse level %d\n", recurseLevel);
\r
+
\r
\r
if ( drawFloorRecurse != recurseLevel ) {
\r
\r
if ( drawFloorRecurse != recurseLevel ) {
\r
+ printf("Recurse level %d\n", recurseLevel);
\r
GLfloat xm = (x1 + x2) / 2.0;
\r
GLfloat ym = (y1 + y2) / 2.0;
\r
int rnew = recurseLevel + 1;
\r
GLfloat xm = (x1 + x2) / 2.0;
\r
GLfloat ym = (y1 + y2) / 2.0;
\r
int rnew = recurseLevel + 1;
\r
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