- 40.0, 0.0, 60.0, /* eye is at (0,8,60) */\r
- 0.0, 0.0, 0.0, /* center is at (0,0,0) */\r
+ 0.0, 180.0, 60.0, /* eye is at (x,y,z) */\r
+ 0.0, 0.0, 0.0, /* center is at (x,y,z) */\r
- glColor3f(1.0, 0.0, 1.0);\r
- glTranslatef(0.0, 0.0, -1.0);\r
+ glTranslatef(0.0, 0.0, 0.0);\r