int drawFloorRecurse = 5;\r
\r
/* Size of floor, from -n to n */\r
int drawFloorRecurse = 5;\r
\r
/* Size of floor, from -n to n */\r
\r
/* Light 0 parameters */\r
GLfloat diffuse0[] = {1.0, 1.0, 1.0, 1.0};\r
\r
/* Light 0 parameters */\r
GLfloat diffuse0[] = {1.0, 1.0, 1.0, 1.0};\r