\r
glPushMatrix();\r
\r
- glTranslatef(0.0, 2.0, 0.0);\r
+ glTranslatef(0.0, 1.0, 0.0);\r
glutWireTeapot(1); // Draw teapot for test\r
glPopMatrix();\r
\r
); \r
\r
glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER, 1);\r
- glLightfv(GL_LIGHT0, GL_DIFFUSE, lightColor);\r
+ glLightfv(GL_LIGHT0, GL_AMBIENT, lightColor);\r
glLightf(GL_LIGHT0, GL_CONSTANT_ATTENUATION, 0.1);\r
glLightf(GL_LIGHT0, GL_LINEAR_ATTENUATION, 0.05);\r
glEnable(GL_LIGHT0);\r