\r
glPushMatrix();\r
\r
- //glTranslatef(0.0, 0.0, 0.0);\r
+ glTranslatef(0.0, 2.0, 0.0);\r
glutWireTeapot(1); // Draw teapot for test\r
glPopMatrix();\r
\r
glClearDepth(1.0f); // Depth Buffer Setup\r
glEnable(GL_DEPTH_TEST); // Enables Depth Testing\r
glDepthFunc(GL_LEQUAL); // the type\r
- //glEnable(GL_CULL_FACE);\r
+ glEnable(GL_CULL_FACE);\r
glEnable(GL_TEXTURE_2D);\r
glLineWidth(1.0);\r
\r