// Draw teapot for a test object\r
glPushMatrix();\r
glTranslatef(0.0, 0.5, 0.0); // **NOTE: Teapot currently does not rest on surface\r
// Draw teapot for a test object\r
glPushMatrix();\r
glTranslatef(0.0, 0.5, 0.0); // **NOTE: Teapot currently does not rest on surface\r