- printf("Recurse level %d\n", recurseLevel);\r
- GLfloat xm = (x1 + x2) / 2.0;\r
- GLfloat ym = (y1 + y2) / 2.0;\r
+ printf("Drawing (%.10f, %.10f) -> (%.10f, %.10f)\n", x1, y2, x2, y2);\r
+ float xm = (x1 + x2) / 2.0;\r
+ float ym = (y1 + y2) / 2.0;\r