glTranslatef( 0.0f, 0.0f, -5.0f); // Move into the Screen 10.0\r
glutSolidTeapot(1);\r
\r
+glMatrixMode(GL_PROJECTION);\r
+ glLoadIdentity();\r
gluLookAt(0.7f, 0.4f, 0.9f, -2.0f, -1.0f, -7.0f, 1.0f, 10.0f, 1.0f);\r
\r
+ glMatrixMode(GL_MODELVIEW);\r
+ glLoadIdentity();\r
glutSwapBuffers();\r
}\r
\r