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[atyndall/cits2231.git]
/
scene.c
diff --git
a/scene.c
b/scene.c
index
8b52434
..
e42c48c
100644
(file)
--- a/
scene.c
+++ b/
scene.c
@@
-123,8
+123,8
@@
GLfloat angle = -150; /* in degrees */
GLfloat angle2 = 30; /* in degrees */
\r
\r
/* Near and far parameters */
\r
GLfloat angle2 = 30; /* in degrees */
\r
\r
/* Near and far parameters */
\r
-GLfloat near = -10;
\r
-GLfloat far = 10;
\r
+GLfloat near = -10
0
;
\r
+GLfloat far = 10
0
;
\r
\r
/* Zoom factor for mouse movements */
\r
GLfloat zoomFactor = 1.0;
\r
\r
/* Zoom factor for mouse movements */
\r
GLfloat zoomFactor = 1.0;
\r
@@
-665,7
+665,7
@@
void display() {
\r
// Draw teapot for a test object
\r
glPushMatrix();
\r
\r
// Draw teapot for a test object
\r
glPushMatrix();
\r
- glTranslatef(0.0,
1.0
, 0.0); // **NOTE: Teapot does not rest on surface
\r
+ glTranslatef(0.0,
0.5
, 0.0); // **NOTE: Teapot does not rest on surface
\r
glColor3f(0.5, 0.5, 0.5);
\r
glutSolidTeapot(1);
\r
glPopMatrix();
\r
glColor3f(0.5, 0.5, 0.5);
\r
glutSolidTeapot(1);
\r
glPopMatrix();
\r
@@
-694,8
+694,8
@@
void init() {
gluPerspective(
\r
60.0, /* field of view in degree */
\r
1.0, /* aspect ratio */
\r
gluPerspective(
\r
60.0, /* field of view in degree */
\r
1.0, /* aspect ratio */
\r
-
near
, /* Z near */
\r
-
far
/* Z far */
\r
+
-10
, /* Z near */
\r
+
10
/* Z far */
\r
);
\r
\r
\r
);
\r
\r
\r
UCC
git Repository :: git.ucc.asn.au