int gTextureMenu = makeSubmenuFromArray( textureMenuEntries, textureMenuEntriesSize, processGTextureEvents );\r
\r
// Construct main menu\r
- int mainMenu = glutCreateMenu(processMainEvents);\r
+ glutCreateMenu(processMainEvents);\r
glutAddMenuEntry("Rotate/Move Camera", ROTATE_MOVE_CAMERA);\r
glutAddSubMenu("Add object", objectMenu);\r
glutAddMenuEntry("Position/Scale", POSITION_SCALE);\r