+
+void DebugScript::ClearPerformance(View * view, Screen * scr)
+{
+ m_perf_start.clock = clock();
+ m_perf_start.object_count = view->Doc().ObjectCount();
+ m_perf_start.view_bounds = view->GetBounds();
+ m_perf_last = m_perf_start;
+}
+
+void DebugScript::PrintPerformance(View * view, Screen * scr)
+{
+ DebugScript::PerformanceData now;
+ now.clock = clock();
+ now.object_count = view->Doc().ObjectCount();
+ now.view_bounds = view->GetBounds();
+
+ // object_count clock delta_clock x Log10(x) y Log10(y) w Log10(w) Size(w)
+ printf("%d\t%lu\t%lu\t%s\t%f\t%s\t%f\t%s\t%f\t%lu\n",
+ now.object_count, (uint64_t)now.clock,
+ (uint64_t)(now.clock - m_perf_last.clock),
+ Str(now.view_bounds.x).c_str(), Log10(Abs(now.view_bounds.x)),
+ Str(now.view_bounds.y).c_str(), Log10(Abs(now.view_bounds.y)),
+ Str(now.view_bounds.w).c_str(), Log10(now.view_bounds.w),
+ Size(now.view_bounds.w));
+ m_perf_last = now;
+}