AT_Zoom,
AT_TranslatePx,
AT_ZoomPx,
+ AT_SetCPURendering,
+ AT_SetGPURendering,
+ AT_EnableLazyRendering,
+ AT_DisableLazyRendering,
+ AT_LoadSVG,
AT_Quit
};
Real z;
int iz;
int loops;
+ std::string filename;
Action() : type(AT_WaitFrame), x(0), y(0), ix(0), iy(0), z(0), loops(0) {}
};