David's final changes: more profiler features, fixes.
[ipdf/code.git] / src / debugscript.h
index ae2c8eb..8d34bc7 100644 (file)
@@ -43,18 +43,21 @@ private:
                AT_SetBounds,
                AT_QueryGPUBounds, // query bounds of Beziers when transformed to GPU
                AT_ScreenShot, // take screenshot
+               AT_PrintSPF, // Print FPS statistics about the frames
+               AT_PrintBounds, // Print bounds
+               AT_ProfileDisplay,
                AT_Quit
        };
 
        struct Action
        {
                ActionType type;
-               Real x, y;
+               VReal x, y;
                int ix, iy;
-               Real z;
+               VReal z;
                int iz;
                int loops;
-               Real w, h;
+               VReal w, h;
                std::string textargs;
                Action() : type(AT_WaitFrame), x(0), y(0), ix(0), iy(0), z(0), loops(0), textargs("") {}
        };
@@ -66,6 +69,11 @@ private:
        std::map<std::string, int> m_labels;
        unsigned m_index;
        
+       double m_spf_cpu_mean;
+       double m_spf_gpu_mean;
+       double m_spf_cpu_stddev;
+       double m_spf_gpu_stddev;
+       
        struct PerformanceData
        {
                clock_t clock;

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