AT_PrintPerformance,
AT_RecordPerformance,
AT_DebugFont,
+ AT_ApproachBoundsZeno,
+ AT_ApproachBoundsLinear,
+ AT_SetBounds,
+ AT_QueryGPUBounds, // query bounds of Beziers when transformed to GPU
+ AT_ScreenShot, // take screenshot
AT_Quit
};
Real z;
int iz;
int loops;
+ Real w, h;
std::string textargs;
Action() : type(AT_WaitFrame), x(0), y(0), ix(0), iy(0), z(0), loops(0), textargs("") {}
};
void PrintPerformance(View * view, Screen * scr);
void ClearPerformance(View * view, Screen * scr);
- void ParseAction();
+ void ParseAction(View * view, Screen * scr);
};
}