Compositing on CPU sort of kind of works if we ignore Alpha*
[ipdf/code.git] / src / document.cpp
index 8a5635c..0aeee1d 100644 (file)
@@ -132,13 +132,24 @@ int Document::ClipObjectToQuadChild(int object_id, QuadTreeNodeChildren type)
                }
        case BEZIER:
                {
-               Rect child_node_bounds = TransformFromQuadChild({0,0,1,1}, type);
-               std::vector<Bezier> new_curves = m_objects.beziers[m_objects.data_indices[object_id]].ClipToRectangle(child_node_bounds);
-               Rect obj_bounds = TransformToQuadChild(m_objects.bounds[object_id], type);
+               // If we're entirely within the quadtree node, no clipping need occur.
+               if (ContainedInQuadChild(m_objects.bounds[object_id], type))
+               {
+                       m_objects.bounds.push_back(TransformToQuadChild(m_objects.bounds[object_id], type));
+                       m_objects.types.push_back(m_objects.types[object_id]);
+                       m_objects.data_indices.push_back(m_objects.data_indices[object_id]);
+                       return 1;
+               }
+               Rect clip_bezier_bounds = TransformRectCoordinates(m_objects.bounds[object_id], TransformFromQuadChild(Rect{0,0,1,1}, type)); 
+               std::vector<Bezier> new_curves = m_objects.beziers[m_objects.data_indices[object_id]].ClipToRectangle(clip_bezier_bounds);
                for (size_t i = 0; i < new_curves.size(); ++i)
                {
-                       unsigned index = AddBezierData(new_curves[i]);
-                       m_objects.bounds.push_back(obj_bounds);
+                       Rect new_bounds = TransformToQuadChild(m_objects.bounds[object_id], type);
+                       Bezier new_curve_data = new_curves[i].ToAbsolute(TransformToQuadChild(m_objects.bounds[object_id],type));
+                       new_bounds = new_curve_data.SolveBounds();
+                       new_curve_data = new_curve_data.ToRelative(new_bounds);
+                       unsigned index = AddBezierData(new_curve_data);
+                       m_objects.bounds.push_back(new_bounds);
                        m_objects.types.push_back(BEZIER);
                        m_objects.data_indices.push_back(index);
                }
@@ -269,8 +280,8 @@ void Document::Load(const string & filename)
                        LoadStructVector<Bezier>(file, chunk_size/sizeof(Bezier), m_objects.beziers);
                        break;
                        
-               case CT_OBJGROUPS:
-                       Debug("Group data...");
+               case CT_OBJPATHS:
+                       Debug("Path data...");
                        Warn("Not handled because lazy");
                        break;
                }
@@ -284,32 +295,12 @@ void Document::Load(const string & filename)
 #endif
 }
 
-unsigned Document::AddGroup(unsigned start_index, unsigned end_index, const Colour & shading)
+unsigned Document::AddPath(unsigned start_index, unsigned end_index, const Colour & fill, const Colour & stroke)
 {
-       Real xmin = 0; Real ymin = 0; 
-       Real xmax = 0; Real ymax = 0;
-       
-       for (unsigned i = start_index; i <= end_index; ++i)
-       {
-               Rect & objb = m_objects.bounds[i];
-               
-               if (i == start_index || objb.x < xmin)
-                       xmin = objb.x;
-               if (i == start_index || (objb.x+objb.w) > xmax)
-                       xmax = (objb.x+objb.w);
-                       
-               if (i == start_index || objb.y < ymin)
-                       ymin = objb.y;
-               if (i == start_index || (objb.y+objb.h) > ymax)
-                       ymax = (objb.y+objb.h);
-       }
-       
-       Rect bounds(xmin,ymin, xmax-xmin, ymax-ymin);
-       
-       Group group = {start_index, end_index, shading};
-       
-       unsigned data_index = AddGroupData(group);
-       unsigned result = Add(GROUP, bounds,data_index);
+       Path path(m_objects, start_index, end_index, fill, stroke);
+       unsigned data_index = AddPathData(path);
+       Rect bounds = path.SolveBounds(m_objects);
+       unsigned result = Add(PATH, bounds,data_index);
        return result;
 }
 
@@ -320,6 +311,12 @@ unsigned Document::AddBezier(const Bezier & bezier)
 {
        Rect bounds = bezier.SolveBounds();
        Bezier data = bezier.ToRelative(bounds); // Relative
+       if (data.ToAbsolute(bounds) != bezier)
+       {
+               Warn("%s != %s", data.ToAbsolute(Rect(0,0,1,1)).Str().c_str(),
+                       bezier.Str().c_str());
+               Warn("ToAbsolute on ToRelative does not give original Bezier");
+       }
        unsigned index = AddBezierData(data);
        return Add(BEZIER, bounds, index);
 }
@@ -338,10 +335,10 @@ unsigned Document::AddBezierData(const Bezier & bezier)
        return m_objects.beziers.size()-1;
 }
 
-unsigned Document::AddGroupData(const Group & group)
+unsigned Document::AddPathData(const Path & path)
 {
-       m_objects.groups.push_back(group);
-       return m_objects.groups.size()-1;
+       m_objects.paths.push_back(path);
+       return m_objects.paths.size()-1;
 }
 
 void Document::DebugDumpObjects()
@@ -495,6 +492,34 @@ void Document::ParseSVGTransform(const string & s, SVGMatrix & transform)
        }
 }
 
+inline Colour ParseColourString(const string & colour_str)
+{
+       Colour c(0,0,0,0);
+       if (colour_str == "red")
+               c = {255,0,0,255};
+       else if (colour_str == "blue")
+               c = {0,0,255,255};
+       else if (colour_str == "green")
+               c = {0,255,0,255};
+       else if (colour_str == "black")
+               c = {0,0,0,255};
+       else if (colour_str == "white")
+               c = {255,255,255,255};
+       else if (colour_str.size() == 7 && colour_str[0] == '#')
+       {
+               Debug("Parse colour string: \"%s\"", colour_str.c_str());
+               char comp[3] = {colour_str[1], colour_str[2], '\0'};
+               c.r = strtoul(comp, NULL, 16);
+               comp[0] = colour_str[3]; comp[1] = colour_str[4];
+               c.g = strtoul(comp, NULL, 16);
+               comp[0] = colour_str[5]; comp[1] = colour_str[6];
+               c.b = strtoul(comp, NULL, 16);
+               c.a = 255;
+               Debug("Colour is: %u, %u, %u, %u", c.r, c.g, c.b, c.a);
+       }
+       return c;
+}
+
 void Document::ParseSVGNode(pugi::xml_node & root, SVGMatrix & parent_transform)
 {
        //Debug("Parse node <%s>", root.name());
@@ -524,9 +549,9 @@ void Document::ParseSVGNode(pugi::xml_node & root, SVGMatrix & parent_transform)
                        //Debug("Path data attribute is \"%s\"", d.c_str());
                        bool closed = false;
                        pair<unsigned, unsigned> range = ParseSVGPathData(d, transform, closed);
-                       if (closed)
+                       if (true)//(closed)
                        {
-                               Colour c(0,0,0,0);
+                               
                                string colour_str("");
                                map<string, string> style;
                                if (child.attribute("style"))
@@ -543,41 +568,39 @@ void Document::ParseSVGNode(pugi::xml_node & root, SVGMatrix & parent_transform)
                                {
                                        colour_str = style["fill"];
                                }
-                               if (colour_str == "red")
-                                       c = {1,0,0,1};
-                               else if (colour_str == "blue")
-                                       c = {0,0,1,1};
-                               else if (colour_str == "green")
-                                       c = {0,1,0,1};
-                               else if (colour_str == "black")
-                                       c = {0,0,0,1};
-                               else if (colour_str == "white")
-                                       c = {1,1,1,1};
-                               else if (colour_str.size() == 7 && colour_str[0] == '#')
+                               Colour fill = ParseColourString(colour_str);
+                               Colour stroke = fill;
+                       
+                               if (child.attribute("stroke"))
+                               {
+                                       colour_str = child.attribute("stroke").as_string();
+                                       stroke = ParseColourString(colour_str);
+                               }
+                               else if (style.find("stroke") != style.end())
                                {
-                                       Debug("Parse colour string: \"%s\"", colour_str.c_str());
-                                       char comp[2] = {colour_str[1], colour_str[2]};
-                                       c.r = Real(strtoul(comp, NULL, 16))/Real(255);
-                                       comp[0] = colour_str[3]; comp[1] = colour_str[4];
-                                       c.g = Real(strtoul(comp, NULL, 16))/Real(255);
-                                       comp[0] = colour_str[5]; comp[1] = colour_str[6];
-                                       c.b = Real(strtoul(comp, NULL, 16))/Real(255);
-                                       c.a = 1;
-                                       Debug("Colour is: %f, %f, %f, %f", Float(c.r), Float(c.g), Float(c.b), Float(c.a));
+                                       colour_str = style["stroke"];
+                                       stroke = ParseColourString(colour_str);
                                }
                                
+                               
                                // Determin shading alpha
                                if (child.attribute("fill-opacity"))
                                {
-                                       c.a = child.attribute("fill-opacity").as_float();
+                                       fill.a = 255*child.attribute("fill-opacity").as_float();
                                }
                                else if (style.find("fill-opacity") != style.end())
                                {
-                                       c.a = strtod(style["fill-opacity"].c_str(), NULL);
+                                       fill.a = 255*strtod(style["fill-opacity"].c_str(), NULL);
                                }
-                               
-                                       Debug("fill-opacity is %f", Float(c.a));
-                               AddGroup(range.first, range.second, c);
+                               if (child.attribute("stroke-opacity"))
+                               {
+                                       stroke.a = 255*child.attribute("stroke-opacity").as_float();
+                               }
+                               else if (style.find("stroke-opacity") != style.end())
+                               {
+                                       stroke.a = 255*strtod(style["stroke-opacity"].c_str(), NULL);
+                               }
+                               AddPath(range.first, range.second, fill, stroke);
                        }
                        
                }
@@ -982,7 +1005,7 @@ void Document::AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real sca
        
        if (start_index < m_count && end_index < m_count)
        {
-               AddGroup(start_index, end_index);
+               AddPath(start_index, end_index);
        }
        Debug("Added Glyph \"%c\" at %f %f, scale %f", (char)character, Float(x), Float(y), Float(scale));
 

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