void Document::GenBaseQuadtree()
{
- m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QTC_UNKNOWN, 0, ObjectCount()});
+ m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QTC_UNKNOWN, 0, ObjectCount(), -1});
m_quadtree.root_id = 0;
- GenQuadChild(0, QTC_TOP_LEFT);
}
int Document::ClipObjectToQuadChild(int object_id, QuadTreeNodeChildren type)
QuadTreeIndex Document::GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren type)
{
QuadTreeIndex new_index = m_quadtree.nodes.size();
- m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, parent, type, 0, 0});
+ Debug("-------------- Generating Quadtree Node %d (parent %d) ----------------------", new_index, parent);
+ m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, parent, type, 0, 0, -1});
m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size();
for (unsigned i = m_quadtree.nodes[parent].object_begin; i < m_quadtree.nodes[parent].object_end; ++i)
QuadTreeIndex Document::GenQuadParent(QuadTreeIndex child, QuadTreeNodeChildren type)
{
QuadTreeIndex new_index = m_quadtree.nodes.size();
- m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, -1, QTC_UNKNOWN, 0, 0});
+ m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, -1, QTC_UNKNOWN, 0, 0, -1});
m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size();
for (unsigned i = m_quadtree.nodes[child].object_begin; i < m_quadtree.nodes[child].object_end; ++i)
return Add(BEZIER, bounds, index);
}
-unsigned Document::Add(ObjectType type, const Rect & bounds, unsigned data_index)
+unsigned Document::Add(ObjectType type, const Rect & bounds, unsigned data_index, QuadTreeIndex qti)
{
m_objects.types.push_back(type);
m_objects.bounds.push_back(bounds);
m_objects.data_indices.push_back(data_index);
+#ifndef QUADTREE_DISABLED
+ if (qti != -1)
+ {
+ if (m_count == m_quadtree.nodes[qti].object_end+1)
+ {
+ m_quadtree.nodes[qti].object_end++;
+ }
+ else
+ {
+ QuadTreeIndex overlay = m_quadtree.nodes.size();
+ m_quadtree.nodes.push_back(m_quadtree.nodes[qti]);
+ m_quadtree.nodes[overlay].object_begin = m_count;
+ m_quadtree.nodes[overlay].object_end = m_count+1;
+ m_quadtree.nodes[qti].next_overlay = overlay;
+ }
+ }
+#endif
return (m_count++); // Why can't we just use the size of types or something?
}
if (!result)
Error("Couldn't load \"%s\" - %s", filename.c_str(), result.description());
- Debug("Loaded XML - %s", result.description());
+ Debug("Loaded XML from \"%s\" - %s", filename.c_str(), result.description());
input.close();
// a c e, b d f