void TranslateObjects(const Real & x, const Real & y, ObjectType type = NUMBER_OF_OBJECT_TYPES);
void ScaleObjectsAboutPoint(const Real & x, const Real & y, const Real & scale_amount, ObjectType type = NUMBER_OF_OBJECT_TYPES);
void TranslateObjects(const Real & x, const Real & y, ObjectType type = NUMBER_OF_OBJECT_TYPES);
void ScaleObjectsAboutPoint(const Real & x, const Real & y, const Real & scale_amount, ObjectType type = NUMBER_OF_OBJECT_TYPES);