All of the SDL2 graphics stuff.
[ipdf/code.git] / src / ipdf.h
index 33962d6..0264d96 100644 (file)
@@ -1,10 +1,34 @@
 #ifndef _IPDF_H
 #define _IPDF_H
 
+#include "common.h"
+
 namespace IPDF
 {
        typedef float Real;
+       
        inline float RealToFloat(Real r) {return r;}
+
+       typedef unsigned ObjectID;
+
+       struct Rect
+       {
+               Real x; Real y; Real w; Real h;
+               Rect(Real _x, Real _y, Real _w, Real _h) : x(_x), y(_y), w(_w), h(_h) {}
+               std::string Str() 
+               {
+                       std::stringstream s;
+                       s << "{" << x << ", " << y << ", " << w << ", " << h << "}";
+                       return s.str();
+               }
+       };
+
+       struct Objects
+       {
+               std::vector<Rect> bounds;
+       };
+
+       class View;
 }
 
 

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