+ Rect bounds(b[0],b[1],b[2],b[3]);
+ Screen scr(window_visible);
+ View view(doc,scr, bounds);
+
+ view.SetLazyRendering(lazy_rendering);
+ view.SetGPURendering(gpu_rendering);
+ view.SetGPUTransform(gpu_transform);
+
+ if (input_filename != NULL)
+ {
+
+ doc.LoadSVG(input_filename, Rect(bounds.x+bounds.w/Real(2),bounds.y+bounds.h/Real(2),bounds.w/Real(800),bounds.h/Real(600)));
+ }
+ else if (input_text != NULL)
+ {
+ doc.AddText(input_text, bounds.h/Real(2), bounds.x, bounds.y+bounds.h/Real(2));
+ }
+ else
+ {
+ doc.Add(RECT_OUTLINE, Rect(0,0,0,0),0); // hack to stop segfault if document is empty (:S)
+ }
+
+
+ #ifndef CONTROLPANEL_DISABLED
+ SDL_Thread * cp_thread = NULL;
+ if (!hide_control_panel)
+ {
+ ControlPanel::RunArgs args = {argc, argv, view, doc, scr};
+ cp_thread = SDL_CreateThread(ControlPanel::Run, "ControlPanel", &args);
+ if (cp_thread == NULL)
+ {
+ Error("Couldn't create ControlPanel thread: %s", SDL_GetError());
+ }
+ }
+ #else //CONTROLPANEL_DISABLED
+ Debug("No control panel, hide_control_panel is %d", hide_control_panel);
+ #endif
+
+ if (mode == LOOP)
+ MainLoop(doc, scr, view, max_frames);
+ else if (mode == OUTPUT_TO_BMP)
+ {
+ view.SaveBMP(output_bmp);
+ }
+
+ #ifndef CONTROLPANEL_DISABLED
+ if (cp_thread != NULL)
+ {
+ int cp_return;
+ qApp->quit(); // will close the control panel
+ // (seems to not explode if the qApp has already been quit)
+ SDL_WaitThread(cp_thread, &cp_return);
+ Debug("ControlPanel thread returned %d", cp_return);
+ }
+ #endif //CONTROLPANEL_DISABLED
+
+ ignore_sigfpe = true;