Make it run on motsugo
[ipdf/code.git] / src / main.h
index 9929d69..b4b789c 100644 (file)
@@ -123,14 +123,15 @@ inline void MainLoop(Document & doc, Screen & scr, View & view, int max_frames =
                        data_points++;
                }
                scr.DebugFontPrintF("Rendered frame %lu\n", (uint64_t)frames);
+               scr.DebugFontPrintF("Lazy Rendering = %d\n", view.UsingLazyRendering());
                scr.DebugFontPrintF("[CPU] Render took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", cpu_frame*1e3, 1.0/cpu_frame, total_cpu_time,frames/total_cpu_time);
                scr.DebugFontPrintF("[GPU] Render took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", gpu_frame*1e3, 1.0/gpu_frame, total_gpu_time, frames/total_gpu_time);
                scr.DebugFontPrintF("[REALTIME] Render+Present+Cruft took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", real_frame*1e3, 1.0/real_frame, total_real_time,frames/total_real_time);
                scr.DebugFontPrintF("View bounds: %s\n", view.GetBounds().Str().c_str());
                scr.DebugFontPrintF("type of Real == %s\n", g_real_name[REALTYPE]);
-               #if REALTYPE == REAL_MPFRCPP
-                       scr.DebugFontPrintf("Precision: %s\nRounding: %s\n");
-               #endif 
+               //#if REALTYPE == REAL_MPFRCPP
+               //      scr.DebugFontPrintf("Precision: %s\nRounding: %s\n");
+               //#endif 
 
                if (view.UsingGPUTransform())
                {

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