#elif REAL == REAL_LONG_DOUBLE
typedef long double Real;
#elif REAL == REAL_VFPU
- typedef VFPU::Float Real;
+ typedef VFPU::VFloat Real;
inline float Float(const Real & r) {return r.m_value;}
inline double Double(const Real & r) {return r.m_value;}
#elif REAL == REAL_RATIONAL
-
typedef Rational<int64_t> Real;
inline float Float(const Real & r) {return (float)r.ToDouble();}
inline double Double(const Real & r) {return r.ToDouble();}
typedef Rational<ARBINT> Real;
inline float Float(const Real & r) {return (float)r.ToDouble();}
inline double Double(const Real & r) {return r.ToDouble();}
- inline Rational<ARBINT> pow(const Rational<ARBINT> & a, const Rational<ARBINT> & b)
- {
- ARBINT P(std::pow(static_cast<double>(a.P), b.ToDouble()));
- ARBINT Q(std::pow(static_cast<double>(a.Q), b.ToDouble()));
- return Rational<ARBINT>(P,Q);
- }
+
#else
#error "Type of Real unspecified."
#endif //REAL
inline double Double(float f) {return (double)f;}
inline double Double(double f) {return (double)f;}
inline double Double(long double f) {return (double)(f);}
+
+ inline Real Power(const Real & a, int n)
+ {
+ if (n < 0)
+ {
+ return Power(Real(1)/a, -n);
+ }
+ Real r(1);
+ for (int i = 0; i < n; ++i)
+ r *= a;
+ return r;
+ }
+
}
#endif //_REAL_H