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Add #define to transform Object bounds on the fly
[ipdf/code.git]
/
src
/
screen.cpp
diff --git
a/src/screen.cpp
b/src/screen.cpp
index
f075684
..
46a2b73
100644
(file)
--- a/
src/screen.cpp
+++ b/
src/screen.cpp
@@
-24,16
+24,21
@@
static void opengl_debug_callback(GLenum source, GLenum type, GLuint id, GLenum
}
}
-Screen::Screen()
+Screen::Screen(
bool visible
)
{
SDL_Init(SDL_INIT_VIDEO);
{
SDL_Init(SDL_INIT_VIDEO);
+ uint32_t flags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE;
+ if (!visible)
+ flags |= SDL_WINDOW_HIDDEN;
+
m_window = SDL_CreateWindow("IPDF", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
m_window = SDL_CreateWindow("IPDF", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
- 800, 600,
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE
);
+ 800, 600,
flags
);
if (!m_window)
{
if (!m_window)
{
- Fatal("Couldn't create window!");
+ Error("Couldn't create window!");
+ return;
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
@@
-48,17
+53,17
@@
Screen::Screen()
// Why is this so horribly broken?
if (ogl_IsVersionGEQ(3,0))
{
// Why is this so horribly broken?
if (ogl_IsVersionGEQ(3,0))
{
-
Fatal
("We require OpenGL 3.1, but you have version %d.%d!",ogl_GetMajorVersion(), ogl_GetMinorVersion());
+
Error
("We require OpenGL 3.1, but you have version %d.%d!",ogl_GetMajorVersion(), ogl_GetMinorVersion());
}
if (!SDL_GL_ExtensionSupported("GL_ARB_shading_language_420pack"))
{
}
if (!SDL_GL_ExtensionSupported("GL_ARB_shading_language_420pack"))
{
-
Fatal
("Your system does not support the ARB_shading_language_420pack extension, which is required.");
+
Error
("Your system does not support the ARB_shading_language_420pack extension, which is required.");
}
if (!SDL_GL_ExtensionSupported("GL_ARB_explicit_attrib_location"))
{
}
if (!SDL_GL_ExtensionSupported("GL_ARB_explicit_attrib_location"))
{
-
Fatal
("Your system does not support the ARB_explicit_attrib_location extension, which is required.");
+
Error
("Your system does not support the ARB_explicit_attrib_location extension, which is required.");
}
m_frame_begin_time = SDL_GetPerformanceCounter();
}
m_frame_begin_time = SDL_GetPerformanceCounter();
@@
-92,10
+97,13
@@
Screen::Screen()
m_viewport_ubo.SetType(GraphicsBuffer::BufferTypeUniform);
m_debug_font_atlas = 0;
m_viewport_ubo.SetType(GraphicsBuffer::BufferTypeUniform);
m_debug_font_atlas = 0;
-
+ m_no_quit_requested = true;
+ m_show_debug_font = true;
m_view = NULL;
ResizeViewport(800, 600);
m_view = NULL;
ResizeViewport(800, 600);
-
+
+
+
Clear();
Present();
Clear();
Present();
@@
-104,6
+112,8
@@
Screen::Screen()
Screen::~Screen()
{
Screen::~Screen()
{
+ if (!Valid())
+ return;
SDL_GL_DeleteContext(m_gl_context);
SDL_DestroyWindow(m_window);
SDL_Quit();
SDL_GL_DeleteContext(m_gl_context);
SDL_DestroyWindow(m_window);
SDL_Quit();
@@
-111,6
+121,8
@@
Screen::~Screen()
void Screen::Clear(float r, float g, float b, float a)
{
void Screen::Clear(float r, float g, float b, float a)
{
+ if (!Valid())
+ return;
glClearColor(r,g,b,a);
glClear(GL_COLOR_BUFFER_BIT);
DebugFontClear();
glClearColor(r,g,b,a);
glClear(GL_COLOR_BUFFER_BIT);
DebugFontClear();
@@
-127,14
+139,17
@@
void Screen::ResizeViewport(int width, int height)
bool Screen::PumpEvents()
{
bool Screen::PumpEvents()
{
+ if (!Valid())
+ return true;
+
SDL_Event evt;
SDL_Event evt;
- bool no_quit_requested = true;
+
while (SDL_PollEvent(&evt))
{
switch (evt.type)
{
case SDL_QUIT:
while (SDL_PollEvent(&evt))
{
switch (evt.type)
{
case SDL_QUIT:
- no_quit_requested = false;
+
m_
no_quit_requested = false;
break;
case SDL_WINDOWEVENT:
switch (evt.window.event)
break;
case SDL_WINDOWEVENT:
switch (evt.window.event)
@@
-183,7
+198,7
@@
bool Screen::PumpEvents()
break;
}
}
break;
}
}
- return no_quit_requested;
+ return
m_
no_quit_requested;
}
void Screen::SetMouseCursor(Screen::MouseCursors cursor)
}
void Screen::SetMouseCursor(Screen::MouseCursors cursor)
@@
-205,6
+220,8
@@
void Screen::SetMouseCursor(Screen::MouseCursors cursor)
void Screen::Present()
{
void Screen::Present()
{
+ if (!Valid())
+ return;
if (m_debug_font_atlas)
DebugFontFlush();
m_last_frame_time = SDL_GetPerformanceCounter() - m_frame_begin_time;
if (m_debug_font_atlas)
DebugFontFlush();
m_last_frame_time = SDL_GetPerformanceCounter() - m_frame_begin_time;
@@
-220,7
+237,7
@@
void Screen::Present()
double Screen::GetLastFrameTimeGPU() const
{
double Screen::GetLastFrameTimeGPU() const
{
- if (!m_last_frame_gpu_timer)
+ if (!
Valid() || !
m_last_frame_gpu_timer)
return 0;
uint64_t frame_time_ns;
glGetQueryObjectui64v(m_last_frame_gpu_timer, GL_QUERY_RESULT, &frame_time_ns);
return 0;
uint64_t frame_time_ns;
glGetQueryObjectui64v(m_last_frame_gpu_timer, GL_QUERY_RESULT, &frame_time_ns);
@@
-271,6
+288,7
@@
void Screen::RenderPixels(int x, int y, int w, int h, uint8_t *pixels) const
void Screen::ScreenShot(const char * filename) const
{
void Screen::ScreenShot(const char * filename) const
{
+ if (!Valid()) return;
Debug("Attempting to save BMP to file %s", filename);
int w = ViewportWidth();
Debug("Attempting to save BMP to file %s", filename);
int w = ViewportWidth();
@@
-309,6
+327,7
@@
void Screen::ScreenShot(const char * filename) const
*/
void Screen::RenderBMP(const char * filename) const
{
*/
void Screen::RenderBMP(const char * filename) const
{
+ if (!Valid()) return;
if (access(filename, R_OK) == -1)
{
Error("No such file \"%s\" - Nothing to render - You might have done this deliberately?", filename);
if (access(filename, R_OK) == -1)
{
Error("No such file \"%s\" - Nothing to render - You might have done this deliberately?", filename);
@@
-377,6
+396,8
@@
void Screen::RenderBMP(const char * filename) const
void Screen::DebugFontInit(const char *name, float font_size)
{
void Screen::DebugFontInit(const char *name, float font_size)
{
+ if (!Valid()) return;
+
unsigned char font_atlas_data[1024*1024];
FILE *font_file = fopen(name, "rb");
fseek(font_file, 0, SEEK_END);
unsigned char font_atlas_data[1024*1024];
FILE *font_file = fopen(name, "rb");
fseek(font_file, 0, SEEK_END);
@@
-408,6
+429,7
@@
void Screen::DebugFontInit(const char *name, float font_size)
void Screen::DebugFontClear()
{
void Screen::DebugFontClear()
{
+ if (!Valid()) return;
m_debug_font_x = m_debug_font_y = 0;
if (!m_debug_font_atlas) return;
DebugFontPrint("\n");
m_debug_font_x = m_debug_font_y = 0;
if (!m_debug_font_atlas) return;
DebugFontPrint("\n");
@@
-415,6
+437,7
@@
void Screen::DebugFontClear()
void Screen::DebugFontFlush()
{
void Screen::DebugFontFlush()
{
+ if (!Valid()) return;
glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 40, -1, "Screen::DebugFontFlush()");
glEnable(GL_BLEND);
glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 40, -1, "Screen::DebugFontFlush()");
glEnable(GL_BLEND);
@@
-454,7
+477,8
@@
struct fontvertex
void Screen::DebugFontPrint(const char* str)
{
void Screen::DebugFontPrint(const char* str)
{
- if (!m_debug_font_atlas) return;
+ if (!Valid()) return;
+ if (!m_debug_font_atlas || !m_show_debug_font) return;
glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 41, -1, "Screen::DebugFontPrint()");
glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 41, -1, "Screen::DebugFontPrint()");
UCC
git Repository :: git.ucc.asn.au