#include "screen.h"
#include "gl_core44.h"
+#ifndef CONTROLPANEL_DISABLED
+ #include "controlpanel.h"
+#endif //CONTROLPANEL_DISABLED
+
using namespace IPDF;
using namespace std;
m_cached_display.Blit(); // blit FrameBuffer to screen
m_buffer_dirty = false;
glPopDebugGroup();
+
+#ifndef CONTROLPANEL_DISABLED
+ ControlPanel::Update();
+#endif //CONTROLPANEL_DISABLED
+
}
#ifndef QUADTREE_DISABLED