Fixed segfault in manager program
[progcomp2012.git] / manager / game.h
index f6d7b6b..1212b89 100644 (file)
@@ -21,15 +21,16 @@ class Game
 
                void Wait(double wait); 
 
-               bool Setup(const char * redName, const char * blueName);
+               Piece::Colour Setup(const char * redName, const char * blueName);
                MovementResult Play();
                void PrintEndMessage(const MovementResult & result);
                
 
                static void HandleBrokenPipe(int signal);
-               
+               void ReadUserCommand();
                
                const Piece::Colour Turn() const {return turn;}
+               void ForceTurn(const Piece::Colour & newTurn) {turn = newTurn;}
                int TurnCount() const {return turnCount;}
 
                static Game * theGame;
@@ -52,7 +53,8 @@ class Game
        private:
                FILE * log;
                
-               Piece::Colour reveal;
+       public:
+               const Piece::Colour reveal;
                int turnCount;
 
                static bool gameCreated;

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