Modified manager output/protocol, added "basic" AI, made Asmodeus better
[progcomp2012.git] / manager / game.h
index f6d7b6b..48926ea 100644 (file)
@@ -21,7 +21,7 @@ class Game
 
                void Wait(double wait); 
 
-               bool Setup(const char * redName, const char * blueName);
+               Piece::Colour Setup(const char * redName, const char * blueName);
                MovementResult Play();
                void PrintEndMessage(const MovementResult & result);
                
@@ -30,6 +30,7 @@ class Game
                
                
                const Piece::Colour Turn() const {return turn;}
+               void ForceTurn(const Piece::Colour & newTurn) {turn = newTurn;}
                int TurnCount() const {return turnCount;}
 
                static Game * theGame;

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