+ NAME COLOUR OUTCOME TURN_NUMBER OUTCOME RED_PIECE_VALUE BLUE_PIECE_VALUE
+
+ Where:
+ NAME is the name of the player on whose turn the game ended,
+ COLOUR is the colour of that player,
+ OUTCOME is one of the following:
+ VICTORY - The indicated player won
+ DEFEAT - The indicated player lost
+ SURRENDER - The indicated player surrendered
+ DRAW - The game ended in a draw because neither player moved
+ DRAW_DEFAULT - The game ended in a draw because the maximum number of moves was exceeded
+ ILLEGAL - The indicated player loses due to an Illegal move/response
+ DEFAULT - The indicated player wins by default due to the other player making an Illegal move/response
+ BOTH_ILLEGAL - Both players made an Illegal move/response. Usually occurs due to simultaneous setup errors, or bad executable paths.
+ INTERNAL_ERROR - The game ended, even though it shouldn't have.
+
+ TURN_NUMBER is the number of turns that elapsed before the game ended
+
+ RED_PIECE_VALUE and BLUE_PIECE_VALUE are the summed piece values of the pieces of RED and BLUE respectively.
+ Bombs and Flags are worth zero, and the ranked pieces (Spys -> Marshal) are worth (11 - rank).
+ So the Spy is worth 1 point, ... the Marshal is worth 10.