self.board.update_move(x, y, x2, y2)
result = str(x) + " " + str(y) + " -> " + str(x2) + " " + str(y2)
for p2 in self.players:
p2.update(result) # Inform players of what happened
self.board.update_move(x, y, x2, y2)
result = str(x) + " " + str(y) + " -> " + str(x2) + " " + str(y2)
for p2 in self.players:
p2.update(result) # Inform players of what happened