Kernel - Cleaning up messages
[tpg/acess2.git] / Kernel / arch / x86 / vm8086.c
index 86f440d..6d60d9b 100644 (file)
@@ -2,6 +2,7 @@
  * Acess2 VM8086 Driver
  * - By John Hodge (thePowersGang)
  */
+#define DEBUG  0
 #include <acess.h>
 #include <vm8086.h>
 #include <modules.h>
@@ -24,6 +25,9 @@ enum eVM8086_Opcodes
 };
 #define VM8086_PAGES_PER_INST  4
 
+#define VM8086_BLOCKSIZE       128
+#define VM8086_BLOCKCOUNT      ((0x9F000-0x10000)/VM8086_BLOCKSIZE)
+
 // === IMPORTS ===
  int   Proc_Clone(Uint *Err, Uint Flags);
 
@@ -40,14 +44,15 @@ struct sVM8086_InternalData
 // === PROTOTYPES ===
  int   VM8086_Install(char **Arguments);
 void   VM8086_GPF(tRegs *Regs);
-tVM8086        *VM8086_Init(void);
+//tVM8086      *VM8086_Init(void);
 
 // === GLOBALS ===
 MODULE_DEFINE(0, 0x100, VM8086, VM8086_Install, NULL, NULL);
-tSpinlock      glVM8086_Process;
+tMutex glVM8086_Process;
 tPID   gVM8086_WorkerPID;
 tTID   gVM8086_CallingThread;
 tVM8086        volatile * volatile gpVM8086_State = (void*)-1; // Set to -1 to avoid race conditions
+Uint32 gaVM8086_MemBitmap[VM8086_BLOCKCOUNT/32];
 
 // === FUNCTIONS ===
 int VM8086_Install(char **Arguments)
@@ -55,7 +60,7 @@ int VM8086_Install(char **Arguments)
        tPID    pid;    
        
        // Lock to avoid race conditions
-       LOCK( &glVM8086_Process );
+       Mutex_Acquire( &glVM8086_Process );
        
        // Create BIOS Call process
        pid = Proc_Clone(NULL, CLONE_VM);
@@ -79,11 +84,21 @@ int VM8086_Install(char **Arguments)
                        //MM_SetFlags( i * 0x1000, MM_PFLAG_RO, MM_PFLAG_RO );  // Set Read Only
                }
                MM_Map( 0, 0 ); // IVT / BDA
-               for(i=0x10;i<0x9F;i++) {
-                       MM_Map( i * 0x1000, i * 0x1000 );       MM_DerefPhys( i * 0x1000 );
+               // Map (but allow allocation) of 0x1000 - 0x9F000
+               // - So much hack, it isn't funny
+               for(i=1;i<0x9F;i++) {
+                       MM_Map( i * 0x1000, i * 0x1000 );
+                       MM_DerefPhys( i * 0x1000 );     // Above
+                       if(MM_GetRefCount(i*0x1000))
+                               MM_DerefPhys( i * 0x1000 );     // Phys setup
                }
                MM_Map( 0x9F000, 0x9F000 );     // Stack / EBDA
-               MM_Allocate( 0x100000 );        // System Stack / Stub
+               // System Stack / Stub
+               if( MM_Allocate( 0x100000 ) == 0 ) {
+                       Log_Error("VM8086", "Unable to allocate memory for stack/stub");
+                       gVM8086_WorkerPID = 0;
+                       Threads_Exit(0, 1);
+               }
                
                *(Uint8*)(0x100000) = VM8086_OP_IRET;
                *(Uint8*)(0x100001) = 0x07;     // POP ES
@@ -133,6 +148,11 @@ int VM8086_Install(char **Arguments)
        while( gpVM8086_State != NULL )
                Threads_Yield();        // Yield to allow the child to initialise
        
+       // Worker killed itself
+       if( gVM8086_WorkerPID != pid ) {
+               return MODULE_ERR_MISC;
+       }
+       
        return MODULE_ERR_OK;
 }
 
@@ -147,8 +167,8 @@ void VM8086_GPF(tRegs *Regs)
        {
                if( gpVM8086_State == (void*)-1 ) {
                        Log_Log("VM8086", "Worker thread ready and waiting");
-                       RELEASE( &glVM8086_Process );   // Release lock obtained in VM8086_Install
                        gpVM8086_State = NULL;
+                       Mutex_Release( &glVM8086_Process );     // Release lock obtained in VM8086_Install
                }
                //Log_Log("VM8086", "gpVM8086_State = %p, gVM8086_CallingThread = %i",
                //      gpVM8086_State, gVM8086_CallingThread);
@@ -159,9 +179,8 @@ void VM8086_GPF(tRegs *Regs)
                        gpVM8086_State->SI = Regs->esi; gpVM8086_State->DI = Regs->edi;
                        gpVM8086_State->DS = Regs->ds;  gpVM8086_State->ES = Regs->es;
                        gpVM8086_State = NULL;
-                       // Ensure the caller wakes
-                       //while(Threads_WakeTID(gVM8086_CallingThread) == -EALREADY)
-                       //      Threads_Yield();
+                       // Wake the caller
+                       Threads_WakeTID(gVM8086_CallingThread);
                }
                
                //Log_Log("VM8086", "Waiting for something to do");
@@ -350,20 +369,20 @@ void *VM8086_Allocate(tVM8086 *State, int Size, Uint16 *Segment, Uint16 *Offset)
                // Scan the bitmap for a free block
                for( j = 0; j < 32; j++ ) {
                        if( State->Internal->AllocatedPages[i].Bitmap & (1 << j) ) {
-                               base = j;
+                               base = j+1;
                                rem = nBlocks;
                        }
-                       else {
-                               rem --;
-                               if(rem == 0)    // Goodie, there's a gap
-                               {
-                                       for( j = 0; j < nBlocks; j++ )
-                                               State->Internal->AllocatedPages[i].Bitmap |= 1 << (base + j);
-                                       *Segment = State->Internal->AllocatedPages[i].PhysAddr / 16 + base * 8;
-                                       *Offset = 0;
-                                       //Log_Debug("VM8086", "Allocated at #%i,%04x", i, base*128);
-                                       return (void*)( State->Internal->AllocatedPages[i].VirtBase + base * 128 );
-                               }
+                       
+                       rem --;
+                       if(rem == 0)    // Goodie, there's a gap
+                       {
+                               for( j = 0; j < nBlocks; j++ )
+                                       State->Internal->AllocatedPages[i].Bitmap |= 1 << (base + j);
+                               *Segment = State->Internal->AllocatedPages[i].PhysAddr / 16 + base * 8;
+                               *Offset = 0;
+                               LOG("Allocated at #%i,%04x", i, base*128);
+                               LOG(" - %x:%x", *Segment, *Offset);
+                               return (void*)( State->Internal->AllocatedPages[i].VirtBase + base * 128 );
                        }
                }
        }
@@ -385,9 +404,10 @@ void *VM8086_Allocate(tVM8086 *State, int Size, Uint16 *Segment, Uint16 *Offset)
                
        for( j = 0; j < nBlocks; j++ )
                State->Internal->AllocatedPages[i].Bitmap |= 1 << j;
-       //Log_Debug("VM8086", "AllocatedPages[%i].Bitmap = 0b%b", i, State->Internal->AllocatedPages[i].Bitmap);
+       LOG("AllocatedPages[%i].Bitmap = 0b%b", i, State->Internal->AllocatedPages[i].Bitmap);
        *Segment = State->Internal->AllocatedPages[i].PhysAddr / 16;
        *Offset = 0;
+       LOG(" - %x:%x", *Segment, *Offset);
        return (void*) State->Internal->AllocatedPages[i].VirtBase;
 }
 
@@ -401,13 +421,13 @@ void VM8086_Int(tVM8086 *State, Uint8 Interrupt)
        State->IP = *(Uint16*)(KERNEL_BASE+4*Interrupt);
        State->CS = *(Uint16*)(KERNEL_BASE+4*Interrupt+2);
        
-       LOCK( &glVM8086_Process );
+       Mutex_Acquire( &glVM8086_Process );
        
        gpVM8086_State = State;
        gVM8086_CallingThread = Threads_GetTID();
        Threads_WakeTID( gVM8086_WorkerPID );
-       while( gpVM8086_State != NULL )
-               Threads_Yield();
+       Threads_Sleep();
+       while( gpVM8086_State != NULL ) Threads_Sleep();
        
-       RELEASE( &glVM8086_Process );
+       Mutex_Release( &glVM8086_Process );
 }

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