#define MAX_INPUT_CHARS32 64
#define MAX_INPUT_CHARS8 (MAX_INPUT_CHARS32*4)
#define VT_SCROLLBACK 1 // 2 Screens of text
-#define DEFAULT_OUTPUT "VGA"
-//#define DEFAULT_OUTPUT "BochsGA"
+//#define DEFAULT_OUTPUT "VGA"
+#define DEFAULT_OUTPUT "BochsGA"
#define DEFAULT_INPUT "PS2Keyboard"
#define DEFAULT_WIDTH 80
#define DEFAULT_HEIGHT 25
case TERM_MODE_TEXT:
VT_int_PutString(term, Buffer, Length);
break;
+ case TERM_MODE_FB:
+ if( term->RealWidth > term->Width || term->RealHeight > term->Height )
+ {
+ #if 0
+ int x, y, h;
+ x = Offset/4; y = x / term->Width; x %= term->Width;
+ w = Length/4+x; h = w / term->Width; w %= term->Width;
+ while(h--)
+ {
+ VFS_WriteAt( giVT_OutputDevHandle,
+ (x+y*term->RealWidth)*4,
+ term->Width * 4,
+ Buffer
+ );
+ Buffer = (void*)( (Uint)Buffer + term->Width*term->Height*4 );
+ }
+ #endif
+ return 0;
+ }
+ else {
+ return VFS_WriteAt( giVT_OutputDevHandle, Offset, Length, Buffer );
+ }
}
//LEAVE('i', 0);
tVTerm *term = Node->ImplPtr;
ENTER("pNode iId pData", Node, Id, Data);
+ if(Id >= DRV_IOCTL_LOOKUP) {
+ if( Threads_GetUID() != 0 ) return -1;
+ }
+
switch(Id)
{
case DRV_IOCTL_TYPE:
Log("VT_Terminal_IOCtl - RETURN term->Height = %i", term->Height);
LEAVE('i', term->Height);
return term->Height;
+
+ case TERM_IOCTL_FORCESHOW:
+ VT_SetTerminal( Node->Inode );
+ LEAVE('i', 1);
+ return 1;
}
LEAVE('i', -1);
return -1;