class CClient;
class CVideo;
-struct TWindowID
-{
- uint16_t Client;
- uint16_t Window;
-};
enum eMouseButton
{
MOUSEBTN_BTN5,
};
+class CWindowIDBuffer
+{
+ struct TWindowID
+ {
+ uint16_t Client;
+ uint16_t Window;
+ };
+ unsigned int m_w;
+ ::std::vector<TWindowID> m_buf;
+public:
+ CWindowIDBuffer(unsigned int W, unsigned int H);
+
+ void set(unsigned int X, unsigned int Y, unsigned int W, unsigned int H, CWindow* win);
+ CWindow* get(unsigned int X, unsigned int Y);
+};
+
class CCompositor
{
CVideo& m_video;
::std::list<CRect> m_damageRects;
::std::list<CWindow*> m_windows;
+ CWindow* m_focussed_window;
- ::std::vector<TWindowID> m_windowIDBuffer; // One 32-bit value per pixel
- //::std::vector<CPixel> m_frameBuffer; // Local copy of the framebuffer (needed?)
+ CWindowIDBuffer m_windowIDBuffer; // One 32-bit value per pixel
public:
CCompositor(CVideo& video);
CWindow* CreateWindow(CClient& client, const ::std::string& name);
+ void ShowWindow(CWindow* window);
+ void HideWindow(CWindow* window);
+
bool GetScreenDims(unsigned int ScrenID, unsigned int *Width, unsigned int *Height);
void Redraw();
void DamageArea(const CRect& rect);
void BlitFromSurface(const CSurface& dest, const CRect& src_rect);
- void MouseMove(unsigned int CursorID, unsigned int X, unsigned int Y, int dX, int dY);
- void MouseButton(unsigned int CursorID, unsigned int X, unsigned int Y, eMouseButton Button, bool Press);
+ void MouseMove(unsigned int Cursor, unsigned int X, unsigned int Y, int dX, int dY);
+ void MouseButton(unsigned int Cursor, unsigned int X, unsigned int Y, eMouseButton Button, bool Press);
void KeyState(unsigned int KeyboardID, uint32_t KeySym, bool Press, uint32_t Codepoint);
+public:
+ CWindow* getWindowForCoord(unsigned int X, unsigned int Y);
};