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+ - number of agents can spiral out of control very quickly, e.g. if Frenchie and Angel start duking it out.
+ * Need to make supervisor smart enough to kill montonically increasing sequences.
+ - points table doesn't agree with technicalities doc
+ - agents die after MAX_AGE fights, not MAX_AGE rounds
+ - code seems to trust you not to monkey around with your stats...?
+ - coding styles are inconsistent throughout
+ - layout still needs some work