#include <ctype.h> // isspace
#include <stdarg.h>
#include <regex.h>
+#include <ncurses.h>
#include <unistd.h> // close
#include <netdb.h> // gethostbyname
} tItem;
// === PROTOTYPES ===
+ int ShowNCursesUI(void);
+void PrintAlign(int Row, int Col, int Width, const char *Left, char Pad1, const char *Mid, char Pad2, const char *Right, ...);
+
int sendf(int Socket, const char *Format, ...);
int OpenConnection(const char *Host, int Port);
void Authenticate(int Socket);
// - Hmm... that would require standardising the item ID to be <class>:<index>
// Oh, why not :)
+ #if 1
+ i = ShowNCursesUI();
+ #else
+
for(;;)
{
char *buf;
printf("Bad item (should be between 0 and %i)\n", giNumItems);
continue;
}
-
- sendf(sock, "DISPENSE %s\n", gaItems[i].Ident);
-
- len = recv(sock, buffer, BUFSIZ-1, 0);
- buffer[len] = '\0';
- trim(buffer);
-
- responseCode = atoi(buffer);
- switch( responseCode )
- {
- case 200:
- printf("Dispense OK\n");
- break;
- case 401:
- printf("Not authenticated\n");
- break;
- case 402:
- printf("Insufficient balance\n");
- break;
- case 406:
- printf("Bad item name, bug report\n");
- break;
- case 500:
- printf("Item failed to dispense, is the slot empty?\n");
- break;
- default:
- printf("Unknown response code %i\n", responseCode);
- break;
- }
-
+ break;
+ }
+ }
+ #endif
+
+ if( i >= 0 )
+ {
+ // Dispense!
+ sendf(sock, "DISPENSE %s\n", gaItems[i].Ident);
+
+ len = recv(sock, buffer, BUFSIZ-1, 0);
+ buffer[len] = '\0';
+ trim(buffer);
+
+ responseCode = atoi(buffer);
+ switch( responseCode )
+ {
+ case 200:
+ printf("Dispense OK\n");
+ break;
+ case 401:
+ printf("Not authenticated\n");
+ break;
+ case 402:
+ printf("Insufficient balance\n");
+ break;
+ case 406:
+ printf("Bad item name, bug report\n");
+ break;
+ case 500:
+ printf("Item failed to dispense, is the slot empty?\n");
+ break;
+ default:
+ printf("Unknown response code %i\n", responseCode);
break;
}
}
return 0;
}
+void ShowItemAt(int Row, int Col, int Width, int Index)
+{
+ int _x, _y, times;
+
+ move( Row, Col );
+
+ if( Index < 0 || Index >= giNumItems ) {
+ printw("%02i OOR", Index);
+ return ;
+ }
+ printw("%02i %s", Index, gaItems[Index].Desc);
+
+ getyx(stdscr, _y, _x);
+ // Assumes max 4 digit prices
+ times = Width - 4 - (_x - Col); // TODO: Better handling for large prices
+ while(times--) addch(' ');
+ printw("%4i", gaItems[Index].Price);
+}
+
+/**
+ */
+int ShowNCursesUI(void)
+{
+ int ch;
+ int i, times;
+ int xBase, yBase;
+ const int displayMinWidth = 34;
+ const int displayMinItems = 8;
+ char *titleString = "Dispense";
+ int itemCount = displayMinItems;
+ int itemBase = 0;
+
+ int height = itemCount + 3;
+ int width = displayMinWidth;
+
+ // Enter curses mode
+ initscr();
+ raw(); noecho();
+
+ xBase = COLS/2 - width/2;
+ yBase = LINES/2 - height/2;
+
+ for( ;; )
+ {
+ // Header
+ PrintAlign(yBase, xBase, width, "/", '-', titleString, '-', "\\");
+
+ // Items
+ for( i = 0; i < itemCount; i ++ )
+ {
+ move( yBase + 1 + i, xBase );
+ addch('|');
+ addch(' ');
+
+ // Check for ... row
+ if( i == 0 && itemBase > 0 ) {
+ printw(" ...");
+ times = width - 1 - 8;
+ while(times--) addch(' ');
+ }
+ else if( i == itemCount - 1 && itemBase < giNumItems - itemCount ) {
+ printw(" ...");
+ times = width - 1 - 8;
+ while(times--) addch(' ');
+ }
+ // Show an item
+ else {
+ ShowItemAt( yBase + 1 + i, xBase + 2, width - 4, itemBase + i);
+ addch(' ');
+ }
+
+ // Scrollbar (if needed)
+ if( giNumItems > itemCount ) {
+ if( i == 0 ) {
+ addch('A');
+ }
+ else if( i == itemCount - 1 ) {
+ addch('V');
+ }
+ else {
+ int percentage = itemBase * 100 / (giNumItems-itemCount);
+ if( i-1 == percentage*(itemCount-3)/100 ) {
+ addch('#');
+ }
+ else {
+ addch('|');
+ }
+ }
+ }
+ else {
+ addch('|');
+ }
+ }
+
+ // Footer
+ PrintAlign(yBase+height-2, xBase, width, "\\", '-', "", '-', "/");
+
+ // Get input
+ ch = getch();
+
+ if( ch == '\x1B' ) {
+ ch = getch();
+ if( ch == '[' ) {
+ ch = getch();
+
+ switch(ch)
+ {
+ case 'B':
+ if( itemBase < giNumItems - (itemCount) )
+ itemBase ++;
+ break;
+ case 'A':
+ if( itemBase > 0 )
+ itemBase --;
+ break;
+ }
+ }
+ else {
+
+ }
+ }
+ else {
+ break;
+ }
+
+ }
+
+
+ // Leave
+ endwin();
+ return -1;
+}
+
+void PrintAlign(int Row, int Col, int Width, const char *Left, char Pad1, const char *Mid, char Pad2, const char *Right, ...)
+{
+ int lLen, mLen, rLen;
+ int times;
+
+ va_list args;
+
+ // Get the length of the strings
+ va_start(args, Right);
+ lLen = vsnprintf(NULL, 0, Left, args);
+ mLen = vsnprintf(NULL, 0, Mid, args);
+ rLen = vsnprintf(NULL, 0, Right, args);
+ va_end(args);
+
+ // Sanity check
+ if( lLen + mLen/2 > Width/2 || mLen/2 + rLen > Width/2 ) {
+ return ; // TODO: What to do?
+ }
+
+ move(Row, Col);
+
+ // Render strings
+ va_start(args, Right);
+ // - Left
+ {
+ char tmp[lLen+1];
+ vsnprintf(tmp, lLen+1, Left, args);
+ addstr(tmp);
+ }
+ // - Left padding
+ times = Width/2 - mLen/2 - lLen;
+ while(times--) addch(Pad1);
+ // - Middle
+ {
+ char tmp[mLen+1];
+ vsnprintf(tmp, mLen+1, Mid, args);
+ addstr(tmp);
+ }
+ // - Right Padding
+ times = Width/2 - mLen/2 - rLen;
+ while(times--) addch(Pad2);
+ // - Right
+ {
+ char tmp[rLen+1];
+ vsnprintf(tmp, rLen+1, Right, args);
+ addstr(tmp);
+ }
+}
+
// === HELPERS ===
int sendf(int Socket, const char *Format, ...)
{