DEBUG = False
# How many iterations to run before quitting.
-MAX_ITERATIONS = 1000
+# This is 100 for the short version and 1000 for the long version
+MAX_ITERATIONS = 100
-# How many of each agent to create initially.
+# How many of each agent to create initially. (or use -n)
STARTING_POPULATION = 10
-# ???
+# Number of times the simulation is run. (or use -t)
TRIALS = 1
# How much health to give each agent on birth.
DIE_HEALTH = 0
# The age at which to kill any agent.
+# This is 100 for the short version and 1000 for the long version
MAX_AGE = 100
-
-# Cap the number of agents:
+# Cap the number of agents (set to 0 to disable)
+# you may also need to run ulimit -n <some big number like 1000>
MAX_TOTAL_AGENTS = 255
# Game dynamics: