char *gsItemListFile = DEFAULT_ITEM_FILE;
// === CODE ===
+void Init_Handlers()
+{
+ int i;
+ for( i = 0; i < giNumHandlers; i ++ )
+ {
+ if( gaHandlers[i]->Init )
+ gaHandlers[i]->Init(0, NULL); // TODO: Arguments
+ }
+}
+
/**
* \brief Read the item list from disk
*/