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(no commit message)
author
Ash Tyndall
<
[email protected]
>
Fri, 21 Oct 2011 01:26:20 +0000
(09:26 +0800)
committer
Ash Tyndall
<
[email protected]
>
Fri, 21 Oct 2011 01:26:20 +0000
(09:26 +0800)
scene.c
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diff --git
a/scene.c
b/scene.c
index
af2d52c
..
9b4db15
100644
(file)
--- a/
scene.c
+++ b/
scene.c
@@
-291,8
+291,7
@@
void display() {
glMatrixMode(GL_PROJECTION);
\r
glLoadIdentity();
\r
\r
glMatrixMode(GL_PROJECTION);
\r
glLoadIdentity();
\r
\r
- float aspect = (float)height / (float)width;
\r
- if ( width > height ) aspect = (float)width / (float)height;
\r
+ float aspect = (float)width / (float)height;
\r
\r
gluPerspective(
\r
75.0,
\r
\r
gluPerspective(
\r
75.0,
\r
@@
-321,7
+320,7
@@
void display() {
glPushMatrix();
\r
\r
/* Perform scene rotations based on user mouse/keyboard input. */
\r
glPushMatrix();
\r
\r
/* Perform scene rotations based on user mouse/keyboard input. */
\r
- glRotatef(angle, 0.0,
0.0,1
.0);
\r
+ glRotatef(angle, 0.0,
1.0, 0
.0);
\r
glRotatef(angle2, 1.0, 0.0, 0.0);
\r
glTranslatef(camx, camy, camz);
\r
glRotatef(rot, 1.0, 0.0, 0.0);
\r
glRotatef(angle2, 1.0, 0.0, 0.0);
\r
glTranslatef(camx, camy, camz);
\r
glRotatef(rot, 1.0, 0.0, 0.0);
\r
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