(no commit message)
authorAsh Tyndall <[email protected]>
Tue, 18 Oct 2011 08:00:57 +0000 (16:00 +0800)
committerAsh Tyndall <[email protected]>
Tue, 18 Oct 2011 08:00:57 +0000 (16:00 +0800)
scene.c

diff --git a/scene.c b/scene.c
index 9698963..82d3cef 100644 (file)
--- a/scene.c
+++ b/scene.c
@@ -535,6 +535,7 @@ void drawFloor() {
  */\r
 void display() {\r
   glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);\r
+  glMatrixMode(GL_MODELVIEW);\r
   glLoadIdentity();\r
   gluLookAt(\r
     0.0, 90.0, 60.0,  /* eye is at (x,y,z) */\r
@@ -548,6 +549,7 @@ void display() {
   lightPosition[2] = 12*sin(lightAngle);\r
   lightPosition[3] = 0.0;\r
 \r
+  glMatrixMode(GL_PROJECTION);\r
   glPushMatrix();\r
     glLightfv(GL_LIGHT0, GL_POSITION, lightPosition);\r
 \r
@@ -599,8 +601,6 @@ void init() {
   glLightf(GL_LIGHT0, GL_LINEAR_ATTENUATION, 0.05);\r
   glEnable(GL_LIGHT0);\r
   glEnable(GL_LIGHTING);\r
-\r
-  glMatrixMode(GL_MODELVIEW);\r
 }\r
 \r
 /**\r

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