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author
Ash Tyndall
<
[email protected]
>
Tue, 18 Oct 2011 07:36:32 +0000
(15:36 +0800)
committer
Ash Tyndall
<
[email protected]
>
Tue, 18 Oct 2011 07:36:32 +0000
(15:36 +0800)
scene.c
patch
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diff --git
a/scene.c
b/scene.c
index
62ba908
..
89153a3
100644
(file)
--- a/
scene.c
+++ b/
scene.c
@@
-513,13
+513,13
@@
void drawFloor() {
//}
\r
\r
glBegin(GL_QUADS);
\r
//}
\r
\r
glBegin(GL_QUADS);
\r
-
//
glTexCoord2f(0.0, 0.0);
\r
+ glTexCoord2f(0.0, 0.0);
\r
glVertex3fv(floorVertices[0]);
\r
glVertex3fv(floorVertices[0]);
\r
-
//
glTexCoord2f(0.0, 16.0);
\r
+ glTexCoord2f(0.0, 16.0);
\r
glVertex3fv(floorVertices[1]);
\r
glVertex3fv(floorVertices[1]);
\r
-
//
glTexCoord2f(16.0, 16.0);
\r
+ glTexCoord2f(16.0, 16.0);
\r
glVertex3fv(floorVertices[2]);
\r
glVertex3fv(floorVertices[2]);
\r
-
//
glTexCoord2f(16.0, 0.0);
\r
+ glTexCoord2f(16.0, 0.0);
\r
glVertex3fv(floorVertices[3]);
\r
glEnd();
\r
\r
glVertex3fv(floorVertices[3]);
\r
glEnd();
\r
\r
@@
-551,13
+551,16
@@
void display() {
glPushMatrix();
\r
glLightfv(GL_LIGHT0, GL_POSITION, lightPosition);
\r
\r
glPushMatrix();
\r
glLightfv(GL_LIGHT0, GL_POSITION, lightPosition);
\r
\r
+ glEnable(GL_BLEND);
\r
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
\r
drawFloor();
\r
drawFloor();
\r
+ glDisable(GL_BLEND);
\r
\r
glPushMatrix();
\r
glDisable(GL_LIGHTING);
\r
\r
glColor3f(1.0, 0.0, 1.0);
\r
\r
glPushMatrix();
\r
glDisable(GL_LIGHTING);
\r
\r
glColor3f(1.0, 0.0, 1.0);
\r
- glTranslatef(
0.0, 8.0,
0.0);
\r
+ glTranslatef(
-8, 0, -1
0.0);
\r
\r
glutSolidTeapot(1); // Draw teapot for test
\r
\r
\r
glutSolidTeapot(1); // Draw teapot for test
\r
\r
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