void AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real scale, Real x, Real y);
- void TransformObjectBounds(const SVGMatrix & transform);
+ void TransformObjectBounds(const SVGMatrix & transform, ObjectType type = NUMBER_OF_OBJECT_TYPES);
void TranslateObjects(const Real & x, const Real & y, ObjectType type = NUMBER_OF_OBJECT_TYPES);
void ScaleObjectsAboutPoint(const Real & x, const Real & y, const Real & scale_amount, ObjectType type = NUMBER_OF_OBJECT_TYPES);