Fix GL version detection.
authorDavid Gow <david@ingeniumdigital.com>
Fri, 10 Oct 2014 04:15:21 +0000 (12:15 +0800)
committerDavid Gow <david@ingeniumdigital.com>
Fri, 10 Oct 2014 04:15:21 +0000 (12:15 +0800)
src/screen.cpp

index 5c11fe1..16a3ab8 100644 (file)
@@ -54,19 +54,19 @@ Screen::Screen(bool visible)
        ogl_LoadFunctions();
 
        // Why is this so horribly broken?
-       if (ogl_IsVersionGEQ(3,0))
+       if (ogl_IsVersionGEQ(3,2))
        {
-               Error("We require OpenGL 3.1, but you have version %d.%d!",ogl_GetMajorVersion(), ogl_GetMinorVersion());
+               Fatal("We require OpenGL 3.3, but you have version %d.%d!",ogl_GetMajorVersion(), ogl_GetMinorVersion());
        }
 
        if (!SDL_GL_ExtensionSupported("GL_ARB_shading_language_420pack"))
        {
-               Error("Your system does not support the ARB_shading_language_420pack extension, which is required.");
+               Fatal("Your system does not support the ARB_shading_language_420pack extension, which is required.");
        }
 
        if (!SDL_GL_ExtensionSupported("GL_ARB_explicit_attrib_location"))
        {
-               Error("Your system does not support the ARB_explicit_attrib_location extension, which is required.");
+               Fatal("Your system does not support the ARB_explicit_attrib_location extension, which is required.");
        }
 
        m_frame_begin_time = SDL_GetPerformanceCounter();

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