Screenshot using glReadPixels instead
authorSam Moore <matches@ucc.asn.au>
Tue, 15 Apr 2014 17:50:18 +0000 (01:50 +0800)
committerSam Moore <matches@ucc.asn.au>
Tue, 15 Apr 2014 17:50:18 +0000 (01:50 +0800)
commit4e0ddbcec6e182430a31e0f1c661f2c93c9e0308
tree824f6e21b5112a60f632daabe9714cf8e68ad6d5
parentd1f4d742e6634fda7c8a1e018b4f9c8ec0f4e51c
Screenshot using glReadPixels instead

Which SDL2 is calling underneath somewhere in that "SDL_RenderReadPixels" call.
src/screen.cpp
src/screen.h

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