3 This example demonstrates how to change the colour of a bitmap by manipulating
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4 the bitmap data directly. This provides a rapid technique for changing the
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5 colour in a device context associated with a window. Traditional GDI techniques
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6 using GetPixel and SetPixel are much slower.
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9 Features demonstrated in this example
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10 =====================================
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11 * Use of large toolbar buttons.
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12 * Implementation of a Most Recently Used (MRU) List in the File menu.
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13 * Using of the CDC class to work with device contexts
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14 * Use of the CBitmapInfoPtr class to access a bitmap image.
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15 * Using the TintBitmap function to manipulate the bitmap date directly.
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16 * Use of double buffering to render GDI quickly.
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17 * Automatically resize the frame to match the image size when its loaded.
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18 * Use of scroll bars.
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