defence = Defend(thisInstance, foeName, stringToItem(bluffItem));\r
printf("DEFENDING %s\n", ITEMNAMES[defence]);\r
\r
} else if (strcasecmp("RESULTS", command) == 0) {\r
/* (foeName, isInstigatedByYou, winner, attItem, defItem, bluffItem, pointDelta) */\r
scanf( "%s %s %s %s %s %s %d", foeName, didYouInstigate, winner, attItem, defItem, bluffItem, &pointChange );\r
defence = Defend(thisInstance, foeName, stringToItem(bluffItem));\r
printf("DEFENDING %s\n", ITEMNAMES[defence]);\r
\r
} else if (strcasecmp("RESULTS", command) == 0) {\r
/* (foeName, isInstigatedByYou, winner, attItem, defItem, bluffItem, pointDelta) */\r
scanf( "%s %s %s %s %s %s %d", foeName, didYouInstigate, winner, attItem, defItem, bluffItem, &pointChange );\r