Updated graphics to for displaying on the clubroom projector
authorSam Moore <matches@ucc.asn.au>
Sat, 28 Apr 2012 09:15:40 +0000 (17:15 +0800)
committerSam Moore <matches@ucc.asn.au>
Sat, 28 Apr 2012 09:15:40 +0000 (17:15 +0800)
sulix: Oh dear god, my eyes, my eyes

Preliminary Round 1 starts at 6:00pm tonight... for anyone who actually reads this.

[SZM]

judge/manager/game.cpp
judge/manager/graphics.h
judge/manager/stratego.cpp

index c1238f0..f50ce27 100644 (file)
@@ -1,5 +1,7 @@
 #include "game.h"
 #include <stdarg.h>
+#include <string>
+
 using namespace std;
 
 
@@ -22,7 +24,13 @@ Game::Game(const char * redPath, const char * bluePath, const bool enableGraphic
 
        #ifdef BUILD_GRAPHICS
        if (graphicsEnabled && (!Graphics::Initialised()))
-                       Graphics::Initialise("Stratego", theBoard.Width()*32, theBoard.Height()*32);
+       {
+                       string s = "Stratego: ";
+                       s += string(redPath);
+                       s += " ";
+                       s += string(bluePath);
+                       Graphics::Initialise(s.c_str(), theBoard.Width()*GRID_SIZE, theBoard.Height()*GRID_SIZE);
+       }
        #endif //BUILD_GRAPHICS
 
 
@@ -60,7 +68,11 @@ Game::Game(const char * fromFile, const bool enableGraphics, double newStallTime
 
        #ifdef BUILD_GRAPHICS
        if (graphicsEnabled && (!Graphics::Initialised()))
-                       Graphics::Initialise("Stratego", theBoard.Width()*32, theBoard.Height()*32);
+       {
+                       string s = "Stratego: (file) ";
+                       s += string(fromFile);
+                       Graphics::Initialise(s.c_str(), theBoard.Width()*GRID_SIZE, theBoard.Height()*GRID_SIZE);
+       }
        #endif //BUILD_GRAPHICS
 
        input = fopen(fromFile, "r");
index 89a44df..41dd7de 100644 (file)
@@ -8,6 +8,8 @@
 #include <SDL/SDL.h>
 #include <SDL/SDL_opengl.h>
 
+#define GRID_SIZE 64.0
+
 typedef SDL_Surface Screen;
 typedef SDL_Rect Rectangle;
 typedef short unsigned int SUint;
index c9716cf..0e299cb 100644 (file)
@@ -234,7 +234,7 @@ void Board::Draw(const Piece::Colour & reveal, bool showRevealed)
        }
 
        Graphics::ClearScreen();
-       
+       float scale = (float)(Piece::textures[(int)(Piece::NOTHING)].width()) / (float)(GRID_SIZE);
        for (int y=0; y < height; ++y)
        {
                for (int x=0; x < width; ++x)
@@ -249,7 +249,8 @@ void Board::Draw(const Piece::Colour & reveal, bool showRevealed)
                                        || (piece->beenRevealed && showRevealed))
                        {
                                //Display the piece
-                               Piece::textures[(int)(piece->type)].DrawColour(x*32,y*32,0,1, Piece::GetGraphicsColour(piece->colour));
+                               
+                               Piece::textures[(int)(piece->type)].DrawColour(x*GRID_SIZE*scale,y*GRID_SIZE*scale,0,scale, Piece::GetGraphicsColour(piece->colour));
                                
                        }
                        else
@@ -257,16 +258,16 @@ void Board::Draw(const Piece::Colour & reveal, bool showRevealed)
                                switch (piece->colour)
                                {
                                        case Piece::RED:
-                                               Piece::textures[(int)(Piece::NOTHING)].DrawColour(x*32,y*32,0,1, Piece::GetGraphicsColour(piece->colour));
+                                               Piece::textures[(int)(Piece::NOTHING)].DrawColour(x*GRID_SIZE*scale,y*GRID_SIZE*scale,0,scale, Piece::GetGraphicsColour(piece->colour));
                                                break;
                                        case Piece::BLUE:
-                                               Piece::textures[(int)(Piece::NOTHING)].DrawColour(x*32,y*32,0,1, Piece::GetGraphicsColour(piece->colour));
+                                               Piece::textures[(int)(Piece::NOTHING)].DrawColour(x*GRID_SIZE*scale,y*GRID_SIZE*scale,0,scale, Piece::GetGraphicsColour(piece->colour));
                                                break;
                                        case Piece::NONE:
-                                               Piece::textures[(int)(Piece::BOULDER)].DrawColour(x*32,y*32,0,1, Piece::GetGraphicsColour(piece->colour));
+                                               Piece::textures[(int)(Piece::BOULDER)].DrawColour(x*GRID_SIZE*scale,y*GRID_SIZE*scale,0,scale, Piece::GetGraphicsColour(piece->colour));
                                                break;
                                        case Piece::BOTH:
-                                               Piece::textures[(int)(Piece::BOULDER)].DrawColour(x*32,y*32,0,1, Piece::GetGraphicsColour(piece->colour));
+                                               Piece::textures[(int)(Piece::BOULDER)].DrawColour(x*GRID_SIZE*scale,y*GRID_SIZE*scale,0,scale, Piece::GetGraphicsColour(piece->colour));
                                                break;
                                }
                        }

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