3 # Do you know what the -u does? It unbuffers stdin and stdout
4 # I can't remember why, but last year things broke without that
7 UCC::Progcomp 2013 Quantum Chess game
8 @author Sam Moore [SZM] "matches"
9 @copyright The University Computer Club, Incorporated
10 (ie: You can copy it for not for profit purposes)
13 # system python modules or whatever they are called
20 [game, graphics] = [None, None]
22 def make_player(name, colour):
24 if name[1:] == "human":
25 return HumanPlayer(name, colour)
26 s = name[1:].split(":")
40 elif colour == "white":
43 return NetworkPlayer(colour, Network((ip, port)), None)
44 if s[0] == "internal":
47 internal_agents = inspect.getmembers(sys.modules[__name__], inspect.isclass)
48 internal_agents = [x for x in internal_agents if issubclass(x[1], InternalAgent)]
49 internal_agents.remove(('InternalAgent', InternalAgent))
52 sys.stderr.write(sys.argv[0] + " : '@internal' should be followed by ':' and an agent name\n")
53 sys.stderr.write(sys.argv[0] + " : Choices are: " + str(map(lambda e : e[0], internal_agents)) + "\n")
56 for a in internal_agents:
58 return a[1](name, colour)
60 sys.stderr.write(sys.argv[0] + " : Can't find an internal agent matching \"" + s[1] + "\"\n")
61 sys.stderr.write(sys.argv[0] + " : Choices are: " + str(map(lambda e : e[0], internal_agents)) + "\n")
66 return ExternalAgent(name, colour)
70 # The main function! It does the main stuff!
73 # Apparently python will silently treat things as local unless you do this
74 # Anyone who says "You should never use a global variable" can die in a fire
82 global graphics_enabled
83 global always_reveal_states
92 # Get the important warnings out of the way
93 if platform.system() == "Windows":
94 sys.stderr.write(sys.argv[0] + " : Warning - You are using " + platform.system() + "\n")
95 if platform.release() == "Vista":
96 sys.stderr.write(sys.argv[0] + " : God help you.\n")
101 while i < len(argv)-1:
105 p = make_player(arg, colour)
106 if not isinstance(p, Player):
107 sys.stderr.write(sys.argv[0] + " : Fatal error creating " + colour + " player\n")
110 if colour == "white":
112 elif colour == "black":
115 sys.stderr.write(sys.argv[0] + " : Too many players (max 2)\n")
118 # Option parsing goes here
119 if arg[1] == '-' and arg[2:] == "classical":
121 elif arg[1] == '-' and arg[2:] == "quantum":
123 elif arg[1] == '-' and arg[2:] == "reveal":
124 always_reveal_states = True
125 elif (arg[1] == '-' and arg[2:] == "graphics"):
126 graphics_enabled = True
127 elif (arg[1] == '-' and arg[2:] == "no-graphics"):
128 graphics_enabled = False
129 elif (arg[1] == '-' and arg[2:].split("=")[0] == "file"):
130 # Load game from file
131 if len(arg[2:].split("=")) == 1:
134 f = arg[2:].split("=")[1]
135 if f[0:7] == "http://":
136 src_file = HttpReplay(f)
138 src_file = FileReplay(f.split(":")[0])
140 if len(f.split(":")) == 2:
141 max_moves = int(f.split(":")[1])
143 elif (arg[1] == '-' and arg[2:] == "server"):
144 if len(arg[2:].split("=") <= 1):
147 client(arg[2:].split("=")[1])
149 elif (arg[1] == '-' and arg[2:].split("=")[0] == "log"):
151 if len(arg[2:].split("=")) == 1:
152 log_files.append(LogFile(sys.stdout))
154 f = arg[2:].split("=")[1]
156 log_files.append(ShortLog(f[1:]))
158 log_files.append(LogFile(open(f, "w", 0)))
159 elif (arg[1] == '-' and arg[2:].split("=")[0] == "delay"):
161 if len(arg[2:].split("=")) == 1:
164 turn_delay = float(arg[2:].split("=")[1])
166 elif (arg[1] == '-' and arg[2:].split("=")[0] == "timeout"):
168 if len(arg[2:].split("=")) == 1:
171 agent_timeout = float(arg[2:].split("=")[1])
172 elif (arg[1] == '-' and arg[2:].split("=")[0] == "blackout"):
174 if len(arg[2:].split("=")) == 1:
177 sleep_timeout = float(arg[2:].split("=")[1])
179 elif (arg[1] == '-' and arg[2:] == "help"):
181 os.system("less data/help.txt") # The best help function
187 # Construct a GameThread! Make it global! Damn the consequences!
190 # Hack to stop ReplayThread from exiting
191 #if len(players) == 0:
192 # players = [HumanPlayer("dummy", "white"), HumanPlayer("dummy", "black")]
194 # Normally the ReplayThread exits if there are no players
195 # TODO: Decide which behaviour to use, and fix it
196 end = (len(players) == 0)
198 players = [Player("dummy", "white"), Player("dummy", "black")]
199 elif len(players) != 2:
200 sys.stderr.write(sys.argv[0] + " : Usage " + sys.argv[0] + " white black\n")
202 sys.stderr.write(sys.argv[0] + " : (You won't get a GUI, because --file was used, and the author is lazy)\n")
204 game = ReplayThread(players, src_file, end=end, max_moves=max_moves)
207 board.max_moves = max_moves
208 game = GameThread(board, players)
214 if graphics_enabled == True:
216 graphics = GraphicsThread(game.board, grid_sz = [64,64]) # Construct a GraphicsThread!
218 graphics.sleep_timeout = sleep_timeout
222 sys.stderr.write(sys.argv[0] + " : Got exception trying to initialise graphics\n"+str(e.message)+"\nDisabled graphics\n")
223 graphics_enabled = False
225 # If there are no players listed, display a nice pretty menu
226 if len(players) != 2:
228 players = graphics.SelectPlayers(players)
230 sys.stderr.write(sys.argv[0] + " : Usage " + sys.argv[0] + " white black\n")
233 # If there are still no players, quit
234 if players == None or len(players) != 2:
235 sys.stderr.write(sys.argv[0] + " : Graphics window closed before players chosen\n")
240 if isinstance(p, NetworkPlayer):
241 for i in range(len(old)):
242 if old[i] == p or isinstance(old[i], NetworkPlayer):
244 players[i] = NetworkPlayer(old[i].colour, p.network, old[i])
248 if isinstance(p, NetworkPlayer):
250 if not p.network.connected:
251 if not p.network.server:
256 # If using windows, select won't work; use horrible TimeoutPlayer hack
257 if agent_timeout > 0:
258 if platform.system() == "Windows":
259 for i in range(len(players)):
260 if isinstance(players[i], ExternalAgent) or isinstance(players[i], InternalAgent):
261 players[i] = TimeoutPlayer(players[i], agent_timeout)
265 # InternalAgents get wrapped to an ExternalAgent when there is a timeout
266 # This is not confusing at all.
267 for i in range(len(players)):
268 if isinstance(players[i], InternalAgent):
269 players[i] = ExternalWrapper(players[i])
277 log_init(game.board, players)
281 game.start() # This runs in a new thread
287 error = game.error + graphics.error
296 if src_file != None and src_file != sys.stdin:
299 sys.stdout.write(game.final_result + "\n")
310 # This is how python does a main() function...
311 if __name__ == "__main__":
313 sys.exit(main(sys.argv))
314 except KeyboardInterrupt:
315 sys.stderr.write(sys.argv[0] + " : Got KeyboardInterrupt. Stopping everything\n")
316 if isinstance(graphics, StoppableThread):
318 graphics.run() # Will clean up graphics because it is stopped, not run it (a bit dodgy)
320 if isinstance(game, StoppableThread):