Make sure the board reflects the state BEFORE the move is made
authorSam Moore <matches@ucc.asn.au>
Wed, 30 Jan 2013 09:20:45 +0000 (17:20 +0800)
committerSam Moore <matches@ucc.asn.au>
Wed, 30 Jan 2013 09:20:45 +0000 (17:20 +0800)
Whoops

Probably going to get a lot of really small commits for a while...

qchess/qchess.py
qchess/src/game.py
qchess/src/log.py

index 1a9f398..32e2c60 100755 (executable)
@@ -1251,9 +1251,9 @@ class HttpReplay():
        def readline(self):
                
                line = self.log.readline()
-               sys.stderr.write(sys.argv[0] + " : " + str(self) + " read \""+str(line) + "\" from address " + str(self.address) + "\n")
+               sys.stderr.write(sys.argv[0] + " : " + str(self.__class__.__name__) + " read \""+str(line.strip("\r\n")) + "\" from address " + str(self.address) + "\n")
                if line == "":
-                       sys.stderr.write(sys.argv[0] + " : " + str(self) + " retrieving from address " + str(self.address) + "\n")
+                       sys.stderr.write(sys.argv[0] + " : " + str(self.__class__.__name__) + " retrieving from address " + str(self.address) + "\n")
                        date_mod = datetime.datetime.strptime(self.log.headers['last-modified'], "%a, %d %b %Y %H:%M:%S GMT")
                        self.log.close()
 
@@ -1263,13 +1263,15 @@ class HttpReplay():
                                next_log = urllib2.urlopen(HeadRequest(self.address))
                                date_new = datetime.datetime.strptime(next_log.headers['last-modified'], "%a, %d %b %Y %H:%M:%S GMT")
 
-                       self.log = urllib2.urlopen(address)
+                       self.log = urllib2.urlopen(self.address)
                        game.setup()
                        line = self.log.readline()
 
 
                return line
                        
+       def close(self):
+               self.log.close()
                                                
 def log(s):
        if log_file != None:
@@ -1421,6 +1423,7 @@ class ReplayThread(GameThread):
                self.setup()
 
        def setup(self):
+               sys.stderr.write("setup called for ReplayThread\n")
                if True:
                        while self.src.readline().strip(" \r\n") != "# Initial board":
                                self.line_number += 1
@@ -1455,6 +1458,7 @@ class ReplayThread(GameThread):
                count = 0
                line = self.src.readline().strip(" \r\n")
                while line != "# EOF":
+                       sys.stderr.write(sys.argv[0] + " : " + str(self.__class__.__name__) + " read: " + str(line) + "\n")
                        count += 1
                        if self.max_lines != None and count > self.max_lines:
                                self.stop()
@@ -1467,15 +1471,18 @@ class ReplayThread(GameThread):
 
                        line = line.split(":")
                        result = line[len(line)-1].strip(" \r\n")
-                       log(result)
+                       
 
                        try:
                                self.board.update(result)
-                       except:
+                       except Exception, e:
+                               sys.stderr.write("Exception! " + str(e.message) + "\n")
                                self.final_result = result
                                self.stop()
                                break
 
+                       log(result)
+
                        [x,y] = map(int, result.split(" ")[0:2])
                        target = self.board.grid[x][y]
 
@@ -1511,9 +1518,11 @@ class ReplayThread(GameThread):
                        phase = (phase + 1) % 2
                        if phase == 0:
                                i = (i + 1) % 2
-
+                       
                        line = self.src.readline().strip(" \r\n")
 
+               sys.stderr.write(sys.argv[0] + " : " + str(self.__class__.__name__) + " finished...\n")
+
                if self.max_lines != None and self.max_lines > count:
                        sys.stderr.write(sys.argv[0] + " : Replaying from file; stopping at last line (" + str(count) + ")\n")
                        sys.stderr.write(sys.argv[0] + " : (You requested line " + str(self.max_lines) + ")\n")
@@ -2321,4 +2330,4 @@ if __name__ == "__main__":
                sys.exit(102)
 
 # --- main.py --- #
-# EOF - created from make on Wed Jan 30 17:03:00 WST 2013
+# EOF - created from make on Wed Jan 30 17:20:26 WST 2013
index 9938e0d..b3c7dd3 100644 (file)
@@ -138,6 +138,7 @@ class ReplayThread(GameThread):
                self.setup()
 
        def setup(self):
+               sys.stderr.write("setup called for ReplayThread\n")
                if True:
                        while self.src.readline().strip(" \r\n") != "# Initial board":
                                self.line_number += 1
@@ -172,6 +173,7 @@ class ReplayThread(GameThread):
                count = 0
                line = self.src.readline().strip(" \r\n")
                while line != "# EOF":
+                       sys.stderr.write(sys.argv[0] + " : " + str(self.__class__.__name__) + " read: " + str(line) + "\n")
                        count += 1
                        if self.max_lines != None and count > self.max_lines:
                                self.stop()
@@ -184,15 +186,18 @@ class ReplayThread(GameThread):
 
                        line = line.split(":")
                        result = line[len(line)-1].strip(" \r\n")
-                       log(result)
+                       
 
                        try:
                                self.board.update(result)
-                       except:
+                       except Exception, e:
+                               sys.stderr.write("Exception! " + str(e.message) + "\n")
                                self.final_result = result
                                self.stop()
                                break
 
+                       log(result)
+
                        [x,y] = map(int, result.split(" ")[0:2])
                        target = self.board.grid[x][y]
 
@@ -228,9 +233,11 @@ class ReplayThread(GameThread):
                        phase = (phase + 1) % 2
                        if phase == 0:
                                i = (i + 1) % 2
-
+                       
                        line = self.src.readline().strip(" \r\n")
 
+               sys.stderr.write(sys.argv[0] + " : " + str(self.__class__.__name__) + " finished...\n")
+
                if self.max_lines != None and self.max_lines > count:
                        sys.stderr.write(sys.argv[0] + " : Replaying from file; stopping at last line (" + str(count) + ")\n")
                        sys.stderr.write(sys.argv[0] + " : (You requested line " + str(self.max_lines) + ")\n")
index 0712910..981e936 100644 (file)
@@ -50,9 +50,9 @@ class HttpReplay():
        def readline(self):
                
                line = self.log.readline()
-               sys.stderr.write(sys.argv[0] + " : " + str(self) + " read \""+str(line) + "\" from address " + str(self.address) + "\n")
+               sys.stderr.write(sys.argv[0] + " : " + str(self.__class__.__name__) + " read \""+str(line.strip("\r\n")) + "\" from address " + str(self.address) + "\n")
                if line == "":
-                       sys.stderr.write(sys.argv[0] + " : " + str(self) + " retrieving from address " + str(self.address) + "\n")
+                       sys.stderr.write(sys.argv[0] + " : " + str(self.__class__.__name__) + " retrieving from address " + str(self.address) + "\n")
                        date_mod = datetime.datetime.strptime(self.log.headers['last-modified'], "%a, %d %b %Y %H:%M:%S GMT")
                        self.log.close()
 
@@ -62,13 +62,15 @@ class HttpReplay():
                                next_log = urllib2.urlopen(HeadRequest(self.address))
                                date_new = datetime.datetime.strptime(next_log.headers['last-modified'], "%a, %d %b %Y %H:%M:%S GMT")
 
-                       self.log = urllib2.urlopen(address)
+                       self.log = urllib2.urlopen(self.address)
                        game.setup()
                        line = self.log.readline()
 
 
                return line
                        
+       def close(self):
+               self.log.close()
                                                
 def log(s):
        if log_file != None:

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