// Reset the slot names.
// - Dunno why this is needed, but the machine plays silly
// sometimes.
- Writef("n0 Slot0\n");
+ Writef("n0 Slot0\r\n");
if( !WaitForColon() )
{
- Writef("n1 Slot1\n");
+ Writef("n1 Slot1\r\n");
WaitForColon();
- Writef("n2 Slot2\n");
+ Writef("n2 Slot2\r\n");
WaitForColon();
- Writef("n3 Slot3\n");
+ Writef("n3 Slot3\r\n");
WaitForColon();
- Writef("n4 Slot4\n");
+ Writef("n4 Slot4\r\n");
WaitForColon();
- Writef("n5 Slot5\n");
+ Writef("n5 Slot5\r\n");
+ WaitForColon();
+ Writef("n6 Coke\r\n");
WaitForColon();
- Writef("n6 Coke\n");
Coke_int_UpdateSlotStatuses();
}