void send_balance() {
wait_for_tx_free();
tx_buffer[0] = 'C';
- tx_buffer[1] = (coin_value/10000)%10;
- tx_buffer[2] = (coin_value/1000)%10;
- tx_buffer[3] = (coin_value/100)%10;
- tx_buffer[4] = (coin_value/10)%10;
- tx_buffer[5] = coin_value%10;
- tx_buffer[6] = '\n';
- tx_buffer[7] = 0;
+ tx_buffer[1] = have_change?'0':'1';
+ tx_buffer[2] = (coin_value/10000)%10;
+ tx_buffer[3] = (coin_value/1000)%10;
+ tx_buffer[4] = (coin_value/100)%10;
+ tx_buffer[5] = (coin_value/10)%10;
+ tx_buffer[6] = coin_value%10;
+ tx_buffer[7] = '\n';
+ tx_buffer[8] = 0;
send_packet();
}
coin_cost(cost);
send_ack();
-}
+}
void send_keypress(u8 key) {
/* send a packet of the form KX with X being the key, or R for reset */
if (key == KEY_RESET)
tx_buffer[1] = 'R';
else
- tx_buffer[1] = key+'0';
+ tx_buffer[1] = (key%10)+'0';
+ tx_buffer[2] = '\n';
+ tx_buffer[3] = 0;
+ send_packet();
+}
+
+void send_door_msg(bool open) {
+ wait_for_tx_free();
+ tx_buffer[0] = 'D';
+ tx_buffer[1] = open?'1':'0';
tx_buffer[2] = '\n';
tx_buffer[3] = 0;
send_packet();
send_ack();
}
+void ping_pong() {
+ /* make sure it's really a ping */
+ if (msg_buf[1] != 'I' ||
+ msg_buf[2] != 'N' ||
+ msg_buf[3] != 'G') {
+ send_nack();
+ return;
+ }
+ /* respond with ack & pong */
+ wait_for_tx_free();
+ tx_buffer[0] = 'P';
+ tx_buffer[1] = 'O';
+ tx_buffer[2] = 'N';
+ tx_buffer[3] = 'G';
+ tx_buffer[4] = '\n';
+ tx_buffer[5] = 0;
+ send_packet();
+}
+
+u16 last_coin_value;
+bool last_door_open;
+char display_buf[11];
+u8 cur_motor[2];
+
int main() {
- u16 last_coin_value = coin_value;
+ u8 i;
+ for (i = 0; i < 11; i++)
+ display_buf[i] = ' ';
+ display_buf[10] = '\0';
- /* init coin mech */
- comm_init();
+ changer_output = 0x7f;
+ _io_ports[M6811_PORTA] = 0xc0; /* display on. talking to serial port */
+ _io_ports[M6811_DDRA] = 0xfc;
+ _io_ports[M6811_DDRD] = 0x3e;
+ _io_ports[M6811_SPCR] = 0x12;
+ set_misc_output(0x00);
+
display_init();
+ set_msg(" HELLO ");
+
+ unlock(); /* enable interrupts */
+
+ comm_init();
+ coinmech_init();
+ keypad_init();
+
+ delay(500);
+
+ set_msg(" CRUEL ");
+
+ last_coin_value = 0;
+ last_door_open = 0;
+
+ dispense_motor(22);
+ delay(1000);
+
+ set_msg(" WORLD ");
+ delay(1000);
+
+ chime_start();
+
+ cur_motor[0] = 0;
while(1) {
+ if (cur_motor[0] == 0xff) { /* signal to say redraw screen */
+ set_msg("*5N4X0RZ* ");
+ cur_motor[0] = 0;
+ }
+
+ if (door_open() != last_door_open) {
+ last_door_open = door_open();
+ send_door_msg(last_door_open);
+ if (last_door_open) {
+ chime_start();
+ set_msg("DOOR OPEND");
+ } else {
+ chime_start();
+ set_msg("DOOR CLOSE");
+ }
+ }
+
if (rx_queue_state) {
switch (msg_buf[0]) {
case 'V':
case 'G':
give_change();
break;
+ case 'P':
+ ping_pong();
+ break;
default:
/* shrug */
+ send_nack();
break;
}
msg_clr();
keypad_read();
if (keypad_pressed()) {
+ if (last_key == KEY_RESET) {
+ cur_motor[0] = 0xff;
+ } else {
+ if (cur_motor[0]) {
+ cur_motor[1] = last_key%10;
+ display_buf[1] = cur_motor[0]+'0';
+ set_msg(display_buf);
+ dispense_motor(cur_motor[0]*10 + cur_motor[1]);
+ set_msg(" DONE ");
+ display_buf[0] = ' ';
+ display_buf[1] = ' ';
+ cur_motor[0] = 0xff;
+ delay(1000);
+ } else {
+ cur_motor[0] = last_key%10;
+ display_buf[0] = cur_motor[0]+'0';
+ set_msg(display_buf);
+ }
+ }
send_keypress(last_key);
- /* beep? */
}
if (coin_value != last_coin_value) {