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Add objects without quadtree
[ipdf/code.git]
/
src
/
objectrenderer.cpp
2014-10-05
David Gow
Painfully merge branch 'master' of git.ucc.asn.au:ipdf...
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2014-10-04
Sam Moore
Add MinGW Win32 Cross Compiling
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2014-09-29
David Gow
Merge branch 'master' of git.ucc.asn.au:ipdf/code
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2014-09-27
Sam Moore
Use Gmprat for Path bounds with TRANSFORM_BEZIERS_TO_PATH
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2014-09-27
Sam Moore
Define for Transformations on Path only, also fixed...
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2014-09-24
David Gow
Merge branch 'master' of git.ucc.asn.au:ipdf/code
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2014-09-24
Sam Moore
Add #define to transform Object bounds on the fly
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2014-09-18
Sam Moore
All of the things and none of the sleep
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2014-09-11
Sam Moore
Paranoia is setting in
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2014-09-10
Sam Moore
Add MPFRC++ mpreal type
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2014-09-04
Sam Moore
Fix compiling with non doubles
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2014-09-02
Sam Moore
Compositing on CPU sort of kind of works if we ignore...
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2014-09-01
Sam Moore
Classify Beziers, use DeCasteljau for CPU renderer
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2014-08-28
Sam Moore
Careful, you may have to shade your eyes
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2014-08-26
Sam Moore
A Song of Floodfills and Segfaults
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2014-08-25
David Gow
Merge branch 'master' of git.ucc.asn.au:ipdf/code
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2014-08-25
Sam Moore
Shading still doesn't work
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2014-08-24
Sam Moore
Support colours in shading
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2014-08-15
David Gow
Don't write past the end of a GPU mem buffer.
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2014-08-14
David Gow
Re-fix QuadTree GPU rendering, discard groups
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2014-08-14
Sam Moore
Attempt Shading + Bezier Bounds (hopefully) correct
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2014-08-14
Sam Moore
Make bezier control point coordinates relative
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2014-08-14
Sam Moore
Groups are a thing and sort of have a bounding box now
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2014-08-14
Sam Moore
Bezier bounds rectangles are calculated correctly
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2014-08-13
David Gow
I am an idiot: the quadtree code is now fixed.
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2014-08-13
David Gow
A bunch of OpenGL debug annotations.
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2014-08-07
Sam Moore
Merge branch 'master' of git.ucc.asn.au:/ipdf/code
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2014-08-07
Sam Moore
Cubic Beziers and more SVG stuff
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2014-08-06
David Gow
Merge branch 'master' of git.ucc.asn.au:ipdf/code
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2014-08-06
Sam Moore
Merge branch 'master' of git.ucc.asn.au:/ipdf/code
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2014-08-06
Sam Moore
The view size is not 640x480 and hasn't been for a...
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2014-08-05
David Gow
Fix beziers on GPU.
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2014-08-05
David Gow
Fix a huge bunch of memory corruption bugs in GL
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2014-08-04
Sam Moore
CS Lab machines have met their nemesis
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2014-07-29
Sam Moore
Use "Real" in CPU renderer for filled circles
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2014-07-25
Sam Moore
Get it compiling on Cabellera (g++0x not c++11)
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2014-07-16
David Gow
Quadtree Rendering for CPU transorm+render
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2014-07-07
David Gow
Fix GPU rendering a bit. Will probably break >1 ob
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2014-07-06
David Gow
Render object range on the CPU
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2014-07-06
David Gow
Render part of a document (incorrectly) on the GPU
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2014-07-04
Sam Moore
Maybe don't use all of the lines. Or maybe do.
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2014-06-30
Sam Moore
Rational representation
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2014-06-18
David Gow
Béziers on the GPU.
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2014-06-18
Sam Moore
Béziers
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2014-06-17
Sam Moore
Performance graphs!
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2014-06-17
Sam Moore
Bugfixes for CPU rendering
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2014-06-16
Sam Moore
Implemented CPU rendering for current ObjectTypes
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2014-06-16
Sam Moore
Refactor Rendering of Objects (prepare for CPU rendering)
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