#include "vend.h"
-int keypad_read_row() {
- bclr_misc_output(A3800_DISPLAY_WRITE); /* disable the display clock */
+u8 last_key; /* the last key registered */
+u8 curr_key; /* the key currently being held down */
- _io_ports[M6811_SPDR] = 0;
- while(!(_io_ports[M6811_SPDR]&M6811_SPIE)); /* wait for completion */
+/* first 8 from the first row, then 3 from the second row */
+/* keys are 1-9, 0, reset */
+const u8 keymap0[8] = {8, 7, 6, 5, 4, 3, 2, 1};
+const u8 keymap1[3] = {11, 10, 9};
- return _io_ports[M6811_SPDR];
-}
-
-/* row is 0 or 1 */
-void keypad_select_row(int row) {
+extern inline int keypad_read_row(int row) {
+ int i, num;
if (row)
_io_ports[M6811_PORTD] |= PORTD_KEYPAD_ROW;
else
_io_ports[M6811_PORTD] &= ~PORTD_KEYPAD_ROW;
+
+ bclr_misc_output(A3800_DISPLAY_WRITE); /* disable the display clock */
+
+ _io_ports[M6811_SPDR] = 0;
+ while(!(_io_ports[M6811_SPDR]&M6811_SPIE)); /* wait for completion */
+
+ for (i = _io_ports[M6811_SPDR], num = 0;
+ (i&0x1) == 0;
+ i=i>>1, num++);
+
+ return num;
}
+/* returns a key 0..9 or 11 for reset */
+void keypad_read() {
+ /* FIXME: need to do debouncing of some sort? */
+ int key;
+ key = keypad_read_row(0);
+ if (!key) {
+ key = keypad_read_row(1);
+ curr_key = keymap0[key];
+ }
+ curr_key = keymap1[key];
+
+ if (curr_key != last_key) {
+ last_key = curr_key;
+ }
+}